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Crevasse
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Author		: Dersaidin
Real name 	: Andrew Browne
Location	: Australia
E-mail		: dersaidin@gmail.com
Game		: Wolfenstein - Enemy Territory

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Description
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Axis facility build into the rocky depths of a crevasse in Germany

Allies are attacking.

Allied Objectives:
- (Primary) Activate the axis transmitter to send top secred cypher codes back to the Allied base.
- Steal the keycard and use it to gain access to the elevator shafts.
- Secure the flag to gain a spawn at the top of the elevator shafts.
- Repair and fire the Anti-tank Gun to blow open the transmitter.

Axis Objectives:
- (Primary) Prevent the allies from activating the transmitter to steal top secret cypher codes.
- Defend the keycard and stop the allies from using it to enter the elevator shafts.
- Stop the Allies from repairing the Anti-tank gun and firing it.

Spawntimes:
Axis 30
Allies 20

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Thanks
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nemesis (AU)
He made the first couple of brushes and my ideas came from there.
We were originally planning to work together on this, but unfortenently nemesis didn't have enough time, and I left him behind :p

====	Special thanks:		====
Splashdamage forums!
GameArena ET community

People who <3 new maps and work to help ET live on.
Nellie (UK)
Swine (DE)
arni (DE)
SPU9 (DE) - His interest was motivation to keep going :)

Thanks McNite (DE) - Inspiring an ATTEMPT for a more artistic map this time around :p

Thanks to Neddie (AU) from TOG* for use of his gameserver for testing and his support.


====	Early testers:		====
mo*DanZai|   (NZ)
BiA|Karl   (NZ)
SirSydAlot (AU)
Chevron (AU)
Crunchie (AU)
blakjack (AU)
noname- (AU)
angelus (AU)
mahadeva (AU)
ka7o (AU)
dongo (AU)
Asc3nt (AU)
frier (AU)
flyingDJ
swine (DE)
frank (?)
spu (DE)
frop (?)
nellie (UK)
foonr (?)

Thanks to everyone who gave feedback.

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Programs used
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- Enemy Territory and ETPro
- GtkRadient 1.4.0
- GtkRadient 1.5.0
- Adobe Photoshop CS2
- Crimson Editor 3.70
- Wood Workshop 1.00.0512
- Winzip


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Change log
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crevasse_b1
- 

crevasse_a2
- Added cliffs
- Change tank to Anti-tank gun
- added extra room onto courtyard
- looks better
- added lights
- added fog & farclipping
- addeded/improved heaps of other stuff
