Conversion: hydro_dam_v2 Enemy Territory
=====================================

Converted by Shaderman January 2005

Contact:	shaderman@gmx.net

Important!
========

Please read the included file hydro_dam_v2 readme.txt first!
You'll find no RTCW texture in this map. I tried to get as close as possible to the look & feel of the
original map only using textures and models that are part of ET.

Requirements
============

Enemy Territory (any version). ETPro 3.1.8 or newer recommended (http://bani.anime.net/etpro/)
to support location names.

Overview
========

Axis and Allied forces have set up operations on either side of a dam, each must
collect and return an objective to their bases.  Access to the objective is by
means of a successful dynamite charge at enemy door.  Control of base flags leads 
to forward spawn opportunity.

Map features
============

Balanced playing area on several levels with interconnectivity between levels.
Player can attack from above ground or use the tunnel systems to attack from behind.
Twin mounted mg-42 provide additional defense for bases.
Fog limits view to prevent sniper rule, however there exist several sniper positions.

Todo
=====

There are still some details that have to be done (a better command map for example).
If no major bugs are found, I try to release the final version in March 2005.

With thanks to
============

Teal'c of course for giving me the source to convert this map.
fov360 for making the command map.

=====================================================================
---Copyright-Permissions---------------------------------------------
Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
======================================================================

Shaderman
shaderman@gmx.net
14-Jan-2005
