// Window //
	itemDef {
		name		"window"
		rect		0 0 WINDOW_WIDTH WINDOW_HEIGHT
		style		WINDOW_STYLE_FILLED
		backcolor	0.01 0.01 0.01 .85
		border		WINDOW_BORDER_FULL
		bordercolor	0.01 0.01 0.01 0
		visible		1
		decoration
	}

// Logo //
#define CREDITS_ETY	248

	itemDef {
		name		"logoET"
		rect		$evalfloat(.5*(WINDOW_WIDTH-200)) $evalfloat(CREDITS_ETY) 200 100
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/et_logo"
		forecolor	0 0 0 1
		visible		1
		decoration
	}

#define CREDITS_Y0	396

	itemDef {
		name		"logoShadow"
		rect		$evalfloat(.5*(WINDOW_WIDTH-64)+1) $evalfloat(CREDITS_Y0+1) 64 64
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/logo_sd"
		forecolor	0 0 0 1
		visible		1
		decoration
	}

	itemDef {
		name		"logo"
		rect		$evalfloat(.5*(WINDOW_WIDTH-64)-1) $evalfloat(CREDITS_Y0-1) 64 64
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/logo_sd"
		forecolor	1 1 1 1
		visible		1
		decoration
	}

	LABEL( 6, CREDITS_Y0+72, WINDOW_WIDTH-12, 16, "DEVELOPED BY SPLASH DAMAGE", .3, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 14 )

// Credits Sections //
#define CREDITS_Y	496

	LABELWHITE( 6, CREDITS_Y, .5*(WINDOW_WIDTH-24), 10, "Paul 'Locki' Wedgwood", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y, .5*(WINDOW_WIDTH-24), 10, "Game Designer / Managing Director", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+12, .5*(WINDOW_WIDTH-24), 10, "Francisca 'Freya' Wedgwood", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+12, .5*(WINDOW_WIDTH-24), 10, "Business Director", .2, ITEM_ALIGN_LEFT, 0, 8 )

// Art //
	LABEL( 6, CREDITS_Y+30, WINDOW_WIDTH-12, 12, "ART", .23, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	LABELWHITE( 6, CREDITS_Y+46, .5*(WINDOW_WIDTH-24), 10, "Richard 'Fluffy_gIMp' Jolly", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+46, .5*(WINDOW_WIDTH-24), 10, "Lead Artist / Creative Director", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+58, .5*(WINDOW_WIDTH-24), 10, "Francis 'Frankie' Hobbins", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+58, .5*(WINDOW_WIDTH-24), 10, "Artist / Animator", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+70, .5*(WINDOW_WIDTH-24), 10, "Per 'Per128' Abrahamsen", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+70, .5*(WINDOW_WIDTH-24), 10, "Additional Art", .2, ITEM_ALIGN_LEFT, 0, 8 )

// Programming //
	LABEL( 6, CREDITS_Y+88, WINDOW_WIDTH-12, 12, "PROGRAMMING", .23, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	LABELWHITE( 6, CREDITS_Y+104, .5*(WINDOW_WIDTH-24), 10, "Arnout 'RR2DO2' van Meer", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+104, .5*(WINDOW_WIDTH-24), 10, "Lead Programmer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+116, .5*(WINDOW_WIDTH-24), 10, "Gordon 'digibob' Biggans", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+116, .5*(WINDOW_WIDTH-24), 10, "Programmer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+128, .5*(WINDOW_WIDTH-24), 10, "Randy 'ydnar' Reddig", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+128, .5*(WINDOW_WIDTH-24), 10, "Programmer / Artist", .2, ITEM_ALIGN_LEFT, 0, 8 )

// Design //
	LABEL( 6, CREDITS_Y+146, WINDOW_WIDTH-12, 12, "DESIGN", .23, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	LABELWHITE( 6, CREDITS_Y+162, .5*(WINDOW_WIDTH-24), 10, "Tim 'Marauder' Kautz", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+162, .5*(WINDOW_WIDTH-24), 10, "Designer / Audio Engineer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+174, .5*(WINDOW_WIDTH-24), 10, "Ed 'Bongoboy' Stern", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+174, .5*(WINDOW_WIDTH-24), 10, "Designer / Writer", .2, ITEM_ALIGN_LEFT, 0, 8 )

// Level Design //
	LABEL( 6, CREDITS_Y+192, WINDOW_WIDTH-12, 12, "LEVEL DESIGN", .23, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	LABELWHITE( 6, CREDITS_Y+208, .5*(WINDOW_WIDTH-24), 10, "Matt 'Wils' Wilson", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+208, .5*(WINDOW_WIDTH-24), 10, "Lead Level Designer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+220, .5*(WINDOW_WIDTH-24), 10, "Simon 'sock' O'Callaghan", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+220, .5*(WINDOW_WIDTH-24), 10, "Senior Level Designer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+232, .5*(WINDOW_WIDTH-24), 10, "Mark 'nakedape' Fry", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+232, .5*(WINDOW_WIDTH-24), 10, "Level Designer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+244, .5*(WINDOW_WIDTH-24), 10, "Thomas 'Q-Fraggel' Creutzenberg", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+244, .5*(WINDOW_WIDTH-24), 10, "Level Designer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+256, .5*(WINDOW_WIDTH-24), 10, "Chris 'SHoD' Farcy", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+256, .5*(WINDOW_WIDTH-24), 10, "Level Designer / Artist", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+268, .5*(WINDOW_WIDTH-24), 10, "Lloyd 'LloydM' Morris", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+268, .5*(WINDOW_WIDTH-24), 10, "Level Designer", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6, CREDITS_Y+280, .5*(WINDOW_WIDTH-24), 10, "Lee 'Llama' Mercer", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-24), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-24)+12, CREDITS_Y+280, .5*(WINDOW_WIDTH-24), 10, "Additional Level Design", .2, ITEM_ALIGN_LEFT, 0, 8 )

//=============================================

// NoQuarter //
#define LOGOBAR_WIDTH 96+16+96+16+64+16+64
#define CREDITS_Y2	898

	itemDef {
		name		"logoNQShadow"
		rect		$evalfloat(.5*(WINDOW_WIDTH-(LOGOBAR_WIDTH))-15+1) $evalfloat(CREDITS_Y2-55+1) 400 45
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/logo_nq"
		forecolor	0 0 0 1
		visible		1
		decoration
	}

	itemDef {
		name		"logoNQ"
		rect		$evalfloat(.5*(WINDOW_WIDTH-(LOGOBAR_WIDTH))-15-1) $evalfloat(CREDITS_Y2-55-1) 400 45
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/logo_nq"
		forecolor	1 1 1 1
		visible		1
		decoration
	}

	LABEL( 6, CREDITS_Y2-1, WINDOW_WIDTH-12, 12, "MOD TEAM", .3, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	LABELWHITE( 6, CREDITS_Y2+27, .5*(WINDOW_WIDTH-36), 10, "James '^>S.S.jetPilot^7' Morrow Valentine", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+27, .5*(WINDOW_WIDTH-36), 10, "Project Founder, Programming, Design, HUD,", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+39, .5*(WINDOW_WIDTH-36), 10, "Concept, Research, UI", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+57, .5*(WINDOW_WIDTH-36), 10, "Chris '^>S.S.Meyerinchains^7' Meyer", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+57, .5*(WINDOW_WIDTH-36), 10, "Project Leader, Models, Skins, Animations,", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+69, .5*(WINDOW_WIDTH-36), 10, "UI, 2D Art, Weapon Sounds, Research", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+87, .5*(WINDOW_WIDTH-66), 10, "Jakub '^9Jaqubo^1SS^7' Bartosh", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+87, .5*(WINDOW_WIDTH-66), 10, "Programmer, Design, Concept", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+99, .5*(WINDOW_WIDTH-36), 10, "Official No Quarter Nagman", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+117, .5*(WINDOW_WIDTH-66), 10, "Richard '^9snl^7/^2/^7lucel^7' Deighton", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+117, .5*(WINDOW_WIDTH-66), 10, "Programmer, Optimization, Mac Freak", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+137, .5*(WINDOW_WIDTH-66), 10, "Bud '^8Jay^4Bird^7' Byrd", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+137, .5*(WINDOW_WIDTH-66), 10, "Debugging, Optimization, Linux Guy", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+157, .5*(WINDOW_WIDTH-66), 10, "IRATA [*]", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+157, .5*(WINDOW_WIDTH-66), 10, "Programmer, Debugging, Optimization,", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+169, .5*(WINDOW_WIDTH-66), 10, "Girl Friday", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+187, .5*(WINDOW_WIDTH-66), 10, "^9.::^1red^0eye^9::.", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+187, .5*(WINDOW_WIDTH-66), 10, "Programmer, Debugging, Optimization,", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+199, .5*(WINDOW_WIDTH-66), 10, "Linux Guy", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+217, .5*(WINDOW_WIDTH-66), 10, "crapsh^?oo^7t", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+217, .5*(WINDOW_WIDTH-66), 10, "Programmer, Debugging, Optimization", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+237, .5*(WINDOW_WIDTH-66), 10, "^2Il^7Du^1ca", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+237, .5*(WINDOW_WIDTH-66), 10, "Programmer, Debugging, Optimization", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+257, .5*(WINDOW_WIDTH-36), 10, "Berzerkr (GER)", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+257, .5*(WINDOW_WIDTH-36), 10, "Assets, 2D Art, Research", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITEB( 6, CREDITS_Y2+277, .5*(WINDOW_WIDTH-66), 10, "C..", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+277, .5*(WINDOW_WIDTH-66), 10, "Programmer, Debugging, Optimization", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+289, .5*(WINDOW_WIDTH-66), 10, "Core Crawler", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y2+307, .5*(WINDOW_WIDTH-66), 10, "^1A^7rkox", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y2+307, .5*(WINDOW_WIDTH-66), 10, "Mac-Man", .2, ITEM_ALIGN_LEFT, 0, 8 )

//=============================================

#define CREDITS_Y3	1305

	LABEL( 6, CREDITS_Y3-6, WINDOW_WIDTH-12, 12, "Thanks to the Shit Storm clan for all their support", .23, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	itemDef {
		name		"logoSSShadow"
		rect		$evalfloat(.5*(WINDOW_WIDTH-(LOGOBAR_WIDTH))+110+16+1+6) $evalfloat(CREDITS_Y3+104+1) 108 54
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/logo_ss"
		forecolor	0 0 0 1
		visible		1
		decoration
	}

	itemDef {
		name		"logoSS"
		rect		$evalfloat(.5*(WINDOW_WIDTH-(LOGOBAR_WIDTH))+110+16-1+6) $evalfloat(CREDITS_Y3+104-1) 108 54
		style		WINDOW_STYLE_SHADER
		background	"ui/assets/logo_ss"
		forecolor	1 1 1 1
		visible		1
		decoration
	}

// Special Thanks //
	LABELWHITE( 0, CREDITS_Y3+51, .5*(WINDOW_WIDTH), 10, "^>S.S.Druid", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+24, .5*(WINDOW_WIDTH), 10, "^>S.S.BoZo", .2, ITEM_ALIGN_CENTER, .4*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+24, .5*(WINDOW_WIDTH), 10, "^>S.S.N", .2, ITEM_ALIGN_CENTER, .6*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+51, .5*(WINDOW_WIDTH), 10, "^>S.S.Mayhem", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+64, .5*(WINDOW_WIDTH), 10, "^>S.S.Wilson", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+24, .5*(WINDOW_WIDTH), 10, "^>S.S.Tool", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+142, .5*(WINDOW_WIDTH), 10, "^>S.S.Doug The Unforgiven", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+64, .5*(WINDOW_WIDTH), 10, "^>S.S.Stryker", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+77, .5*(WINDOW_WIDTH), 10, "^>S.S.Easykill", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+37, .5*(WINDOW_WIDTH), 10, "^>S.S.Shining", .2, ITEM_ALIGN_CENTER, .4*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+37, .5*(WINDOW_WIDTH), 10, "^>S.S.Latron", .2, ITEM_ALIGN_CENTER, .6*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+77, .5*(WINDOW_WIDTH), 10, "^>S.S.Empulse", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+90, .5*(WINDOW_WIDTH), 10, "^>S.S.Serpentor", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+50, .5*(WINDOW_WIDTH), 10, "^>S.S.Kamikaze", .2, ITEM_ALIGN_CENTER, .4*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+50, .5*(WINDOW_WIDTH), 10, "^>S.S.MadMan", .2, ITEM_ALIGN_CENTER, .6*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+90, .5*(WINDOW_WIDTH), 10, "^>S.S.CrazyMex", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+103, .5*(WINDOW_WIDTH), 10, "^>S.S.WhoopsAzz", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+63, .5*(WINDOW_WIDTH), 10, "^>S.S.jetPilot", .2, ITEM_ALIGN_CENTER, .4*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+63, .5*(WINDOW_WIDTH), 10, "^>S.S.Catcher", .2, ITEM_ALIGN_CENTER, .6*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+103, .5*(WINDOW_WIDTH), 10, "^>S.S.Hot Rocks", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+116, .5*(WINDOW_WIDTH), 10, "^>S.S.Meatshield", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+76, .5*(WINDOW_WIDTH), 10, "^>S.S.AtRocitY", .2, ITEM_ALIGN_CENTER, .4*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+76, .5*(WINDOW_WIDTH), 10, "^>S.S.Warlord", .2, ITEM_ALIGN_CENTER, .6*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+116, .5*(WINDOW_WIDTH), 10, "^>S.S.The_Shadow", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+129, .5*(WINDOW_WIDTH), 10, "^>S.S.GilrodTheSlayer", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+87, .5*(WINDOW_WIDTH), 10, "^>S.S.Meyerinchains", .2, ITEM_ALIGN_CENTER, .4*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+87, .5*(WINDOW_WIDTH), 10, "^>S.S.Kurai*Samurai", .2, ITEM_ALIGN_CENTER, .6*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+129, .5*(WINDOW_WIDTH), 10, "^>S.S.Baron Von Grinch", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

	LABELWHITE( 0, CREDITS_Y3+24, .5*(WINDOW_WIDTH), 10, "^>S.S.Shag", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+37, .5*(WINDOW_WIDTH), 10, "^>S.S.Daaxx", .2, ITEM_ALIGN_CENTER, .2*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+37, .5*(WINDOW_WIDTH), 10, "^>S.S.2-Step", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )
	LABELWHITE( 0, CREDITS_Y3+142, .5*(WINDOW_WIDTH), 10, "^>S.S.Domestic Eningeer", .2, ITEM_ALIGN_CENTER, .8*(WINDOW_WIDTH), 8 )

#define CREDITS_Y4	1361

	LABEL( 6, CREDITS_Y4+155, WINDOW_WIDTH-12, 12, "... and to the following contributors for all their help", .23, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

	LABELWHITE( 6, CREDITS_Y4+180, .5*(WINDOW_WIDTH-36), 10, "antman", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+180, .5*(WINDOW_WIDTH-36), 10, "creator of location files", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+198, .5*(WINDOW_WIDTH-66), 10, "Dr. Evil & jaskot", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+198, .5*(WINDOW_WIDTH-66), 10, "omni-bot support", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+216, .5*(WINDOW_WIDTH-36), 10, "^7mcfw", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+216, .5*(WINDOW_WIDTH-36), 10, "supplied geoip code", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+234, .5*(WINDOW_WIDTH-66), 10, "^BMr^P.^GMxyzptlk", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+234, .5*(WINDOW_WIDTH-66), 10, "for developing ^8Muskoka^7, a Maya MD3 plugin", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+252, .5*(WINDOW_WIDTH-66), 118, "ReyalP", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+252, .5*(WINDOW_WIDTH-66), 10, "supplied ETPro command map, shader fix", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+264, .5*(WINDOW_WIDTH-66), 10, "and crosshairs to No Quarter.", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+282, .5*(WINDOW_WIDTH-66), 10, "Zinx", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+282, .5*(WINDOW_WIDTH-66), 10, "supplied realhead code from", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+294, .5*(WINDOW_WIDTH-36), 10, "ETPro for accurate head hitboxes", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+312, .5*(WINDOW_WIDTH-66), 10, "ETPub", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+312, .5*(WINDOW_WIDTH-66), 10, "their open source mod is our root - special", .2, ITEM_ALIGN_LEFT, 0, 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+324, .5*(WINDOW_WIDTH-66), 10, "thanks to Pheno & Quad for the Lua code", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABELWHITE( 6, CREDITS_Y4+342, .5*(WINDOW_WIDTH-66), 10, "The SplashDamage community", .2, ITEM_ALIGN_RIGHT, .5*(WINDOW_WIDTH-100), 8 )
	LABELWHITE( 6+.5*(WINDOW_WIDTH-100)+12, CREDITS_Y4+342, .5*(WINDOW_WIDTH-66), 10, "for answering our noob questions", .2, ITEM_ALIGN_LEFT, 0, 8 )

	LABEL( 6, CREDITS_Y4+363, WINDOW_WIDTH-12, 12, "^7AND juby, Mortis, ^8Nullskillz^7, PACK, peyote, StM, Warren, Den, yada", .18, ITEM_ALIGN_CENTER, .5*(WINDOW_WIDTH-12), 10 )

//=============================================

	LABEL( 6, CREDITS_Y4+426, WINDOW_WIDTH-12, 10, "©""2009 No Quarter Mod Team", .15, ITEM_ALIGN_LEFT, 0, 8 )
	// Copyright Notice //
	LABEL( 6, CREDITS_Y4+452, WINDOW_WIDTH-12, 10, "©""2003 Id Software, Inc. All rights reserved. Wolfenstein: Enemy Territory, Return to Castle Wolfenstein, the Return to Castle Wolfenstein logo, the id Software name, and the id logo are either registered trademarks or trademarks of Id Software, Inc. in the United States and/or other countries. All other trademarks and trade names are the properties of their respective owners.", .15, ITEM_ALIGN_LEFT, 0, 8 )
