//Allied Commander

wr_allies_bunker_capture
{
	sound sound/vo/radar/allies/hq_bunkercap.wav
	voice
	streaming
}

wr_allies_bunker_captured
{
	sound sound/vo/radar/allies/hq_bunkercapd.wav
	voice
	streaming
}

wr_allies_bunker_reclaimed
{
	sound sound/vo/radar/allies/hq_bunkerrecl.wav
	voice
	streaming
}

wr_allies_entrances_destroy
{
	sound sound/vo/radar/allies/hq_entrancesdyn.wav
	voice
	streaming
}

wr_allies_entrance1_dyn
{
	sound sound/vo/radar/allies/hq_entrance1dyn.wav
	voice
	streaming
}


wr_allies_entrance1_destroyed
{
	sound sound/vo/radar/allies/hq_entrance1dest.wav
	voice
	streaming
}

wr_allies_wall_destroyed
{
	sound sound/vo/fueldump/allies/hq_walldest.wav
	voice
	streaming
}

wr_allies_gates_destroyed
{
	sound sound/vo/fueldump/allies/hq_gatesdest.wav
	voice
	streaming
}


wr_allies_woodbarrier_const
{
	sound sound/wolfsrudel2/hq_allies/woodon.wav
	voice
	streaming
}


wr_allies_woodbarrier_dest
{
	sound sound/wolfsrudel2/hq_allies/woodoff.wav
	voice
	streaming
}

wr_allies_obj_destroyed
{
	sound sound/vo/general/allies/hq_objdest.wav
	voice
	streaming
}

wr_allies_obj_taken
{
	sound sound/vo/general/allies/hq_objtaken.wav
	voice
	streaming
}

wr_allies_obj_sec
{
	sound sound/vo/general/allies/hq_objsec.wav
	voice
	streaming
}

wr_allies_obj_cap
{
	sound sound/vo/general/allies/hq_objcap.wav
	voice
	streaming
}


wr_allies_depot_dyn
{
	sound sound/vo/fueldump/allies/hq_depotdyn.wav
	voice
	streaming
}


wr_allies_depot_destr
{
	sound sound/vo/fueldump/allies/hq_depotdest.wav
	voice
	streaming
}


wr_allies_radars_steal
{
	sound sound/vo/radar/allies/hq_radarssteal.wav
	voice
	streaming
}










wr_axis_bunker_stop
{
	sound sound/vo/radar/axis/hq_bunkerstop.wav
	voice
	streaming
}

wr_axis_bunker_captured
{
	sound sound/vo/radar/axis/hq_bunkercapd.wav
	voice
	streaming
}

wr_axis_bunker_reclaimed
{
	sound sound/vo/radar/axis/hq_bunkerrecl.wav
	voice
	streaming
}

wr_axis_entrances_defend
{
	sound sound/vo/radar/axis/hq_entrancesdef.wav
	voice
	streaming
}

wr_axis_entrance1_destroyed
{
	sound sound/vo/radar/axis/hq_entrance1dest.wav
	voice
	streaming
}

wr_axis_gates_destroyed
{
	sound sound/vo/fueldump/axis/hq_gatesdest.wav
	voice
	streaming
}

wr_axis_wall_destroyed
{
	sound sound/vo/fueldump/axis/hq_walldest.wav
	voice
	streaming
}

wr_axis_bunker_stop
{
	sound sound/vo/radar/axis/hq_bunkerstop.wav
	voice
	streaming
}



wr_axis_woodbarrier_dest2
{
	sound sound/wolfsrudel2/hq_axis/conbar.wav
	voice
	streaming
}


wr_axis_woodbarrier_dest
{
	sound sound/wolfsrudel2/hq_axis/nobar.wav
	voice
	streaming
}

wr_axis_obj_destroyed
{
	sound sound/vo/general/axis/hq_objdest.wav
	voice
	streaming
}

wr_axis_obj_taken
{
	sound sound/vo/general/axis/hq_objtaken.wav
	voice
	streaming
}

wr_axis_obj_sec
{
	sound sound/vo/general/axis/hq_objsec.wav
	voice
	streaming
}

wr_axis_obj_cap
{
	sound sound/vo/general/axis/hq_objcap.wav
	voice
	streaming
}

wr_axis_obj_lost
{
	sound sound/vo/general/axis/hq_objlost.wav
	voice
	streaming
}

wr_axis_depot_constr
{
	sound sound/vo/fueldump/axis/hq_depotconst.wav
	voice
	streaming
}


wr_axis_depot_destr
{
	sound sound/vo/fueldump/axis/hq_depotdest.wav
	voice
	streaming
}


wr_axis_depot_con
{
	sound sound/vo/fueldump/axis/hq_depotcon.wav
	voice
	streaming
}




wr_axis_radars_defend
{
	sound sound/vo/radar/axis/hq_radarsdef.wav
	voice
	streaming
}