// textures.shader
// generated by ShaderCleaner on Thu Feb  6 12:43:32 2003
// 4 total shaders

textures/region
{
	surfaceparm nolightmap
}

textures/test_autosprite
{
	cull none
	deformVertexes autoSprite
	surfaceparm nolightmap
	surfaceparm nomarks
	surfaceparm trans
	{
		animMap 10 textures/sfx/flame1.tga textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave inverseSawtooth 0 1 0 10
	}
	{
		animMap 10 textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga textures/sfx/flame1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sawtooth 0 1 0 10
	}
	{
		map textures/sfx/flameball.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin .6 .2 0 .6
	}
}

textures/test_autosprite2
{
	cull none
	deformVertexes autoSprite2
	surfaceparm nolightmap
	surfaceparm nomarks
	surfaceparm trans
	{
		animMap 10 textures/sfx/flame1.tga textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave inverseSawtooth 0 1 0 10
	}
	{
		animMap 10 textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga textures/sfx/flame1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sawtooth 0 1 0 10
	}
	{
		map textures/sfx/flameball.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin .6 .2 0 .6
	}
}

textures/tobruk_wall_base7_phong
{
	qer_editorimage textures/tobruk_wall_sd/tobruk_wall_base7_phong.tga
	q3map_nonplanar
	q3map_shadeangle 135
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/tobruk_wall_sd/tobruk_wall_base7.tga
		blendFunc filter
		rgbGen identity
	}
}
