// swf.shader

textures/swf/ametal_m01sm
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/ametal_m08
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/door_loper
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/door_m01aaaaswf
{
	nocompress
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/door_m01aswf
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/door_m01swf
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/fuse_box
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/fuse_box2
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/fuse_box_ad
{
	polygonOffset
	surfaceparm pointlight
	surfaceparm trans
	{
		map textures/swf/fuse_box_ad.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
		tcmod rotate 120
	}
}

textures/swf/fuse_box1a
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/metal_m01
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/metal_m02
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/metal_m03
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/spipe_02
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/spipe_04
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/spipe_05a
{
	surfaceparm metalsteps
	implicitMap -
}

textures/swf/xtrim_cm05
{
	surfaceparm metalsteps
	implicitMap -
}
