// gfx_2d.shader
// generated by ShaderCleaner on Thu Feb  6 12:43:32 2003
// 67 total shaders

gfx/2d/alarmhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/ammohint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/armorhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/breakablehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/breakablehint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/buildhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/buildhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/buttonhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/cautionhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/chairhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/clipboardhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/compass
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/compass.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}

gfx/2d/compass2
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/compass2.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}

gfx/2d/consolechars
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/consolechars.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/crosshaira
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshaira.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshaira_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshaira_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairb
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairb.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairb_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairb_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairc
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairc.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairc_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairf.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshaird
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshaird.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshaird_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairf.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshaire
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshaire.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshaire_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairf.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairf
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairf.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairf_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairf_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairg
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairg.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairg_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairg_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairh
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairh.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairh_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairh_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairi
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairi.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairi_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairi_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairj
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairj.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/crosshairj_alt
{
	nocompress
	nopicmip
	{
		map gfx/2d/crosshairj_alt.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/dangerhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/disarmhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/disarmhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/doorhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/doorhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/doorrotatehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/doorhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/dynamitehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/dynamitehint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/exclamationhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/exithint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/exitHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/healthhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/holdablehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/hudchars
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/hudchars.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/inventoryhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/knifehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/knifehint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/ladderhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/ladderhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/mg42hint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/notusablehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/notusablehint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/numbers/eight_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/eight_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/five_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/five_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/four_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/four_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/minus_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/minus_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/nine_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/nine_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/one_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/one_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/seven_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/seven_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/six_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/six_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/slash
{
	nocompress
	nopicmip
	{
		map gfx/2d/numbers/slash.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}

gfx/2d/numbers/three_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/three_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/two_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/two_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/numbers/zero_32b
{
	nocompress
	nomipmaps
	nopicmip
	{
		map gfx/2d/numbers/zero_32b.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
	}
}

gfx/2d/poweruphint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/questionhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/revivehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/revivehint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/secrethint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/treasurehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/usablehint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/waterhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/waterhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/weaponhint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/usableHint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

gfx/2d/satchelchargeHint
{
	nomipmaps
	nopicmip
	{
		map gfx/2d/satchelhint.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

