rushers11_axis_spawn_music
{
	sound sound/rushers11_c1/axis_spawn_short.wav
	voice
	streaming
}

rushers11_allies_spawn_music
{
	sound sound/rushers11_c1/allies_spawn_short.wav
	voice
	streaming
}

rushers11_allies_end
{
	sound sound/rushers11_c1/objective_success.wav
	voice
	streaming
}
rushers11_axis_end
{
	sound sound/rushers11_c1/fail2.wav
	voice
	streaming
}

rushers11_axis_obj_gunrange
{
	sound sound/rushers11_c1/deathmarch2_loop.wav
	voice
	streaming
}
rushers11_axis_obj_outpost
{
	sound sound/rushers11_c1/objective_fail.wav
	voice
	streaming
}
rushers11_allies_libwall_destroyed
{
	sound sound/vo/rushers11/allies/hq_walldest.wav
	voice
	streaming
}
rushers11_axis_gates_stop
{
	sound sound/vo/rushers11/axis/hq_gatesstop.wav
	voice
	streaming
}
rushers11_axis_gates_gene
{
	sound sound/vo/rushers11/axis/hq_gendef.wav
	voice
	streaming
}
rushers11_axis_gates_main
{
	sound sound/vo/rushers11/axis/hq_entrance1dest.wav
	voice
	streaming
}
rushers11_axis_gene_mini
{
	sound sound/vo/rushers11/axis/hq_depotcon.wav
	voice
	streaming
}
rushers11_allies_depo_gate
{
	sound sound/vo/rushers11/allies/hq_tankgates.wav
	voice
	streaming
}
rushers11_allies_gene_dyna
{
	sound sound/vo/rushers11/allies/hq_gendyn.wav
	voice
	streaming
}
rushers11_allies_tank_bridg
{
	sound sound/vo/rushers11/allies/hq_tankbridge.wav
	voice
	streaming
}