// news reel

//news_resurrection
//{
//	sound sound/vo/resurrection/news_resurrection.wav
//	voice
//	streaming
//}


// allied commander

resurrection_allies_bunker_capture
{
	sound sound/vo/radar/allies/hq_bunkercap.wav
	voice
	streaming
}

resurrection_allies_bunker_captured
{
	sound sound/vo/radar/allies/hq_bunkercapd.wav
	voice
	streaming
}

resurrection_allies_bunker_reclaimed
{
	sound sound/vo/radar/allies/hq_bunkerrecl.wav
	voice
	streaming
}

resurrection_allies_entrances_destroy
{
	sound sound/vo/radar/allies/hq_entrancesdyn.wav
	voice
	streaming
}

resurrection_allies_entrance1_destroy
{
	sound sound/vo/radar/allies/hq_entrance1dyn.wav
	voice
	streaming
}

resurrection_allies_entrance1_destroyed
{
	sound sound/vo/radar/allies/hq_entrance1dest.wav
	voice
	streaming
}

resurrection_allies_entrance2_destroy
{
	sound sound/vo/radar/allies/hq_entrance2dyn.wav
	voice
	streaming
}

resurrection_allies_entrance2_destroyed
{
	sound sound/vo/radar/allies/hq_entrance2dest.wav
	voice
	streaming
}

resurrection_allies_bridge_construct
{
	sound sound/vo/fueldump/allies/hq_bridgecon.wav
	voice
	streaming
}

resurrection_allies_bridge_constructed
{
	sound sound/vo/fueldump/allies/hq_bridgeconst.wav
	voice
	streaming
}

resurrection_allies_bridge_destroyed
{
	sound sound/vo/fueldump/allies/hq_bridgedest.wav
	voice
	streaming
}

resurrection_allies_tunnel_destroyed
{
	sound sound/vo/fueldump/allies/hq_tunneldest.wav
	voice
	streaming
}


// axis commander

resurrection_axis_bunker_stop
{
	sound sound/vo/radar/axis/hq_bunkerstop.wav
	voice
	streaming
}

resurrection_axis_bunker_captured
{
	sound sound/vo/radar/axis/hq_bunkercapd.wav
	voice
	streaming
}

resurrection_axis_bunker_reclaimed
{
	sound sound/vo/radar/axis/hq_bunkerrecl.wav
	voice
	streaming
}

resurrection_axis_entrances_defend
{
	sound sound/vo/radar/axis/hq_entrancesdef.wav
	voice
	streaming
}

resurrection_axis_entrance1_stop
{
	sound sound/vo/radar/axis/hq_entrance1stop.wav
	voice
	streaming
}

resurrection_axis_entrance1_defend
{
	sound sound/vo/radar/axis/hq_entrance1def.wav
	voice
	streaming
}

resurrection_axis_entrance1_destroyed
{
	sound sound/vo/radar/axis/hq_entrance1dest.wav
	voice
	streaming
}

resurrection_axis_entrance2_stop
{
	sound sound/vo/radar/axis/hq_entrance2stop.wav
	voice
	streaming
}

resurrection_axis_entrance2_defend
{
	sound sound/vo/radar/axis/hq_entrance2def.wav
	voice
	streaming
}

resurrection_axis_entrance2_destroyed
{
	sound sound/vo/radar/axis/hq_entrance2dest.wav
	voice
	streaming
}

resurrection_axis_bridge_stop
{
	sound sound/vo/fueldump/axis/hq_bridgestop.wav
	voice
	streaming
}

resurrection_axis_bridge_destroy
{
	sound sound/vo/fueldump/axis/hq_bridgeconst.wav
	voice
	streaming
}

resurrection_axis_bridge_destroyed
{
	sound sound/vo/fueldump/axis/hq_bridgedest.wav
	voice
	streaming
}

resurrection_axis_tunnel_destroyed
{
	sound sound/vo/fueldump/axis/hq_tunneldest.wav
	voice
	streaming
}
