textures/haunted/terrain_base
{
	q3map_lightmapaxis z
	q3map_lightmapmergable
	q3map_lightmapsize 512 512
	q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )

	surfaceparm landmine
	surfaceparm grasssteps
}

textures/haunted/terrain_0
{
	q3map_baseshader textures/haunted/terrain_base
	{
		map textures/terrain/dirt_m03.tga
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbgen identity
	}
}

textures/haunted/terrain_1
{
	q3map_baseshader textures/haunted/terrain_base
	{
		map textures/terrain/straw.tga
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbgen identity
	}
}

textures/haunted/terrain_2
{
	q3map_baseshader textures/haunted/terrain_base
	{
		map textures/terrain/straw.tga
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbgen identity
	}
}

textures/haunted/terrain_0to1
{
	q3map_baseshader textures/haunted/terrain_base
	{
		map textures/terrain/dirt_m03.tga
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map textures/terrain/straw.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbgen identity
	}
}

textures/haunted/terrain_0to2
{
	q3map_baseshader textures/haunted/terrain_base
	{
		map textures/terrain/dirt_m03.tga
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map textures/terrain/straw.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbgen identity
	}
}

textures/haunted/terrain_1to2
{
	q3map_baseshader textures/haunted/terrain_base
	{
		map textures/terrain/straw.tga
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map textures/terrain/straw.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
//		tcMod scale 0.134 0.103
		rgbgen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
		rgbgen identity
	}
}
