
textures/loderunner/loderunner_skybox
{
	qer_editorimage textures/loderunner/loderunner_skybox
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_surfacelight 190
	q3map_sun 0.9 0.9 0.9 75 90 75 
	skyParms env/loderunner/loderunner - -
}

textures/loderunner/loderunner_redbeam
{
	qer_editorimage textures/loderunner/loderunner_redbeam.tga
	qer_trans 0.25
	q3map_surfacelight 1200
	surfaceparm alphashadow
	surfaceparm glass
	surfaceparm pointlight	
	surfaceparm trans
	{
		map textures/loderunner/loderunner_redbeam.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}

textures/loderunner/loderunner_bluebeam
{
	qer_editorimage textures/loderunner/loderunner_bluebeam.tga
	qer_trans 0.25
	q3map_surfacelight 1200
	surfaceparm alphashadow
	surfaceparm glass
	surfaceparm pointlight	
	surfaceparm trans
	{
		map textures/loderunner/loderunner_bluebeam.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen vertex
	}
}


textures/loderunner/loderunner_glasslight
{
	qer_editorimage textures/loderunner/loderunner_glasslight.tga
	q3map_surfacelight 2000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/loderunner/loderunner_glasslight.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/loderunner/loderunner_glasslight.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/loderunner/spiegel
{
	qer_editorimage textures/loderunner/spiegel.tga
	surfaceparm nolightmap
	portal
  
	{
		map textures/loderunner/spiegel.tga
		blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
		depthWrite
	}
}



