{ 
map "gauntlet" 
longname "THE GAUNTLET" 
type "wolfmp wolfsw wolflms" 
timelimit 15
axisRespawnTime 3
alliedRespawnTime 3
lmsbriefing "LMS blah." 
briefing "Break through!"
axiswintext "Axis Win!" 
alliedwintext "Allied Win!" 
mapposition_x 600 
mapposition_y 600 
} 