textures/freestyle/portal
{
	qer_editorimage textures/freestyle/portal.jpg
	surfaceparm playerclip
	surfaceparm nolightmap
	surfaceparm nomarks
	portal
	{
		map $whiteimage
		rgbGen const ( 0.0 0.0 0.0 )
 		blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
		depthWrite
		alphaGen portal 4096
        }
}