textures/Mp_beach/terrain_0
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/stone/mxrock12c.jpg
		rgbGen vertex
		tcmod scale 0.083 0.083
	}
}

textures/Mp_beach/terrain_1
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/desert_sd/sand_dirt_medium.tga
		rgbGen vertex
		tcmod scale 0.083 0.083
	}
}

textures/Mp_beach/terrain_0to1
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/stone/mxrock12c.jpg
		rgbGen vertex
		alphaGen vertex
		tcmod scale 0.083 0.083
	}
	{
		map textures/desert_sd/sand_dirt_medium.tga
		rgbGen vertex
		alphaGen vertex
		tcmod scale 0.083 0.083
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}

textures/Mp_beach/terrain.vertex
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/stone/mxrock12c.jpg
		rgbGen vertex
		tcmod scale 0.083 0.083
	}
}
levelshots/mp_beach_cc_automap
{ 
 nopicmip
nocompress
nomipmaps
{ 
  clampmap levelshots/mp_beach_cc.tga
depthFunc equal
rgbGen identity 
 } 
}

levelshots/mp_beach_cc_trans
{ 
 nopicmip
nocompress
nomipmaps
{ 
  clampmap levelshots/mp_beach_cc.tga
blendFunc blend
rgbGen identity
alphaGen vertex 
 } 
} 

textures/props/sign_c07
{
	surfaceparm woodsteps
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/props/sign_c07.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
textures/props/sign_c12
{
	surfaceparm woodsteps
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/props/sign_c12.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
textures/props/sign_c18
{
	surfaceparm woodsteps
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/props/sign_c18.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
models/mapobjects/light/cage_light5k
{
	surfaceparm nomarks
	q3map_lightimage textures/lightimage/cagelight_a.tga
	q3map_surfacelight 5000
	q3map_lightrgb 0.80 0.72 0.60
	light 1
	
// cagelight white
	
	{
		map models/mapobjects/light/cagelight_a.tga
		blendFunc GL_ONE GL_ZERO
		rgbGen vertex
	}
	{
		map models/mapobjects/light/cagelight.blenda.tga
		blendfunc GL_ONE GL_ONE
	}
}
textures/metal_misc/diamond_m_02
	{
		surfaceparm metalsteps
		{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/metal_misc/diamond_m_02.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}
textures/metal_misc/metal_m04dg2
	{
		surfaceparm metalsteps
		{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/metal_misc/metal_m04dg2.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}

textures/xlab_wall/xconcrete_m03
{
	surfaceparm gravelsteps
	implicitMap -
}
textures/assault_rock/concrete_m01
{
	surfaceparm gravelsteps
	implicitMap -
}
textures/military_trim/concrete_m03
{
	surfaceparm gravelsteps
	implicitMap -
}
textures/stone/mxrock12c
{
	surfaceparm woodsteps
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/stone/mxrock12c.jpg
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
}