speakerScript
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		looped "on"
		broadcast "no"
		volume 400
		range 900
	}

	speakerDef {
		noise "sound/world/fire_01.wav"
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		looped "on"
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		volume 400
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	speakerDef {
		noise "sound/world/fire_01.wav"
		origin -1.70 -2241.43 -249.71
		looped "on"
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		volume 500
		range 500
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	speakerDef {
		noise "sound/world/fire_01.wav"
		origin -11.69 -3272.12 -246.27
		looped "on"
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		volume 500
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	}

	speakerDef {
		noise "sound/world/wind_mountain.wav"
		origin -33.78 -6211.46 112.71
		looped "on"
		broadcast "no"
		volume 600
		range 2500
	}

	speakerDef {
		noise "sound/world/wind_mountain.wav"
		origin 20.83 877.15 170.55
		looped "on"
		broadcast "no"
		volume 600
		range 2500
	}

	speakerDef {
		noise "sound/cptnt_bastogne/low_drip.wav"
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		looped "on"
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		volume 500
		range 250
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	speakerDef {
		noise "sound/cptnt_bastogne/low_drip.wav"
		origin -851.16 -4970.79 -294.38
		looped "on"
		broadcast "no"
		volume 500
		range 250
	}

	speakerDef {
		noise "sound/world/debris3.wav"
		origin 854.16 -4934.32 -284.68
		looped "no"
		broadcast "no"
		wait 20000
		random 7000
		volume 300
		range 300
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	speakerDef {
		noise "sound/world/debris3.wav"
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		looped "no"
		broadcast "no"
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		random 7000
		volume 300
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	speakerDef {
		noise "sound/cptnt_bastogne/wind_clearing_loop.wav"
		origin -2142.94 -3779.64 82.87
		looped "on"
		broadcast "no"
		volume 300
		range 2000
	}

	speakerDef {
		noise "sound/cptnt_bastogne/wind_clearing_loop.wav"
		origin 2166.90 -1643.05 88.98
		looped "on"
		broadcast "no"
		volume 300
		range 2000
	}

	speakerDef {
		noise "sound/cptnt_bastogne/amb_indoor.wav"
		origin 6.74 -2668.24 -367.55
		looped "on"
		broadcast "no"
		volume 250
		range 2000
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}
