textures/myrock/wall01
{
	q3map_nonplanar
	q3map_shadeangle 60
	qer_editorimage textures/MyRock_phong.tga
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/AtestM/rock_grayvar_M.tga
		blendFunc filter
	}
}