//beta


textures/mlb_beach/banner_hangmove
{
	qer_editorimage textures/mlb_beach/banner.tga	
	cull twosided
	deformVertexes wave 10 sin 0 2 0 .1
	q3map_tessSize 32 
	surfaceparm alphashadow
	surfaceparm pointlight
	surfaceparm trans
	{
		map textures/mlb_beach/banner.tga
		rgbGen identity
	}
}

textures/mlb_beach/watersurf
{
	qer_editorimage textures/mlb_beach/watersurf.tga
	surfaceparm nolightmap
	surfaceparm nonsolid
	surfaceparm trans
	surfaceparm water	
	deformVertexes wave 4096 sin 0 2 0 0.2 
	cull disable
	qer_trans 0.5	
	{
		map textures/mlb_beach/watersurf.tga
		blendfunc blend
		rgbGen const ( 0.027451 0.796079 0.603922 )
		tcMod scale 0.1 0.1
		tcMod transform 1.5 0 1.5 1 1 2
		tcMod scroll -0.02 0.006
		alphagen vertex
	}
	{
		map textures/mlb_beach/watersurf.tga
		blendfunc blend
		rgbGen const ( 0.192157 0.584314 0.505882 )
		tcMod scale 0.2 0.2
		tcMod transform 0 1.5 1 1.5 2 1
		tcMod scroll 0.01 -0.008
		alphagen vertex
	}
}

textures/mlb_beach/watersurftex
{
	surfaceparm nodlight
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	{
		map textures/mlb_beach/watersurf.tga
		blendfunc blend
		rgbGen const ( 0.027451 0.796079 0.603922 )
		tcMod scale 0.1 0.1			
	}
	{
		map textures/mlb_beach/watersurf.tga
		blendfunc blend
		rgbGen const ( 0.192157 0.584314 0.505882 )
		tcMod scale 0.2 0.2		
	}
}

textures/common/trans_low_b
{
	qer_trans 0.5
	q3map_alphaMod volume
	q3map_alphaMod set 1.00
	surfaceparm nodraw
	surfaceparm nonsolid
	surfaceparm trans
}

textures/common/trans_med_b
{
	qer_trans 0.5
	q3map_alphaMod volume
	q3map_alphaMod set 0.40
	surfaceparm nodraw
	surfaceparm nonsolid
	surfaceparm trans
}

textures/common/trans_hi_b
{
	qer_trans 0.5
	q3map_alphaMod volume
	q3map_alphaMod set 0.00
	surfaceparm nodraw
	surfaceparm nonsolid
	surfaceparm trans
}

textures/mlb_beach/skylow_3
{
	qer_editorimage textures/mlb_beach/sunset3.tga	
	q3map_lightrgb 1 0.9 0.7
	surfaceparm nodlight
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	q3map_sunExt 1 0.9 0.7 400 222 31 2 64	
	skyParms - 300 -
 	nocompress
	q3map_skylight 40 3
	q3map_lightmapFilterRadius 0 16
	{
		map textures/mlb_beach/sunset3.tga
		rgbGen const ( 0.992157 0.886275 0.52549 )
		tcMod scale 1 1
		depthWrite
	}
	{
		map textures/mlb_beach/clearcloud.tga
		blendfunc blend
		rgbGen const ( 0.803922 0.921569 0.921569 )
		tcMod scroll 0.003 0.0005
		tcMod scale 2.3 2.3
	}
	{
		map textures/mlb_beach/clearcloud.tga
		blendfunc blend
		rgbGen const ( 0.615686 0.615686 0.615686 )
		tcMod scroll 0.002 0.0004
		tcMod scale 2 2
	}
	{
		clampmap textures/skies_sd/siwa_mask.tga
		blendfunc blend
		rgbGen identityLighting
		tcMod scale 0.956 0.956
		tcMod transform 1 0 0 1 -1 -1
		fog off
	}
}

