//beta

textures/mlb_beach_main/terrain_base
{
	nopicmips
	q3map_lightmapaxis z
	q3map_shadeangle 178
	q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 )
}

textures/mlb_beach_main/terrain_0
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		rgbGen const ( 0.5 0.5 0.6 )
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_2
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_3
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_4
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm grasssteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_5
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/browngreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/browngreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/temperate_sd/sand_wave_bright.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/temperate_sd/sand_wave_bright.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/temperate_sd/grass_path1.tga
	surfaceparm landmine
	surfaceparm grasssteps
	{
		map textures/temperate_sd/grass_path1.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to1
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/beachsand.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to2
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		rgbGen const ( 0.5 0.5 0.6 )
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/brownrock2.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to3
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/greygreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to4
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to5
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_0to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1to2
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/brownrock2.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1to3
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/greygreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1to4
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1to5
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1to6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_1to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_2to3
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/greygreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_2to4
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_2to5
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_2to6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_2to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_3to4
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_3to5
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_3to6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_3to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_4to5
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_4to6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_4to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_5to6
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/browngreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/browngreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_5to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/mlb_beach/browngreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/browngreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach_main/terrain_6to7
{
	q3map_baseshader textures/mlb_beach_main/terrain_base
	qer_editorimage textures/temperate_sd/sand_wave_bright.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/temperate_sd/sand_wave_bright.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}




textures/mlb_beach/terrain_base
{
	nopicmips
	q3map_lightmapaxis z
	q3map_lightmapmergable		
	//q3map_shadeangle 133
	q3map_tcGen ivector ( 256 0 0 ) ( 0 256 0 )
}

textures/mlb_beach/terrain_0
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_2
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_3
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_4
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_5
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/browngreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/browngreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/temperate_sd/sand_wave_bright.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/temperate_sd/sand_wave_bright.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/temperate_sd/grass_path1.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/temperate_sd/grass_path1.tga
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to1
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/beachsand.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to2
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/brownrock2.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to3
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/greygreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to4
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to5
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_0to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/bluerock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/bluerock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1to2
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/brownrock2.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1to3
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/greygreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1to4
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1to5
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1to6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_1to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/beachsand.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/beachsand.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_2to3
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/greygreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_2to4
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_2to5
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_2to6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_2to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/brownrock2.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/brownrock2.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_3to4
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/grassbrown.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_3to5
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_3to6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_3to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/greygreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/greygreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_4to5
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/mlb_beach/browngreenrock.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_4to6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_4to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/grassbrown.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/grassbrown.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_5to6
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/browngreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/browngreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/sand_wave_bright.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_5to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/mlb_beach/browngreenrock.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/mlb_beach/browngreenrock.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

textures/mlb_beach/terrain_6to7
{
	q3map_baseshader textures/mlb_beach/terrain_base
	qer_editorimage textures/temperate_sd/sand_wave_bright.tga
	surfaceparm landmine
	surfaceparm gravelsteps
	{
		map textures/temperate_sd/sand_wave_bright.tga
		tcMod scale 1 1 //test
	}
	{
		map textures/temperate_sd/grass_path1.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		alphaGen vertex
		tcMod scale 1 1 //test
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ZERO
	}
	{
		map textures/mlb_beach/sanddetail.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 5 5
		detail
	}
	{
		map textures/mlb_beach/cloudshadow.tga
		blendFunc GL_DST_COLOR GL_SRC_COLOR
		rgbgen identity
		tcMod scale 1 1 ////
		//tcmod scroll 0.02 0.01 
		detail
	}
}

