battery_allies_bunker_capture
{
	sound sound/vo/radar/allies/hq_bunkercap.wav
	voice
	streaming
}

battery_allies_bunker_captured
{
	sound sound/vo/radar/allies/hq_bunkercapd.wav
	voice
	streaming
}

battery_allies_bunker_lost
{
	sound sound/vo/radar/allies/hq_bunkerrecl.wav
	voice
	streaming
}



battery_axis_bunker_defend
{
	sound sound/vo/radar/axis/hq_bunkerstop.wav
	voice
	streaming
}

battery_axis_bunker_captured
{
	sound sound/vo/radar/axis/hq_bunkercapd.wav
	voice
	streaming
}

battery_axis_bunker_lost
{
	sound sound/vo/radar/axis/hq_bunkerrecl.wav
	voice
	streaming
}



battery_allies_generator_destroy
{
	sound sound/vo/battery/allies/hq_gendyn.wav
	voice
	streaming
}

battery_allies_generator_destroyed
{
	sound sound/vo/battery/allies/hq_gendest.wav
	voice
	streaming
}

battery_axis_generator_defend
{
	sound sound/vo/battery/axis/hq_gendef.wav
	voice
	streaming
}

battery_axis_generator_destroyed
{
	sound sound/vo/battery/axis/hq_gendest.wav
	voice
	streaming
}

fun_radar_allies
{
	sound sound/vo/fun_beach2/destroy.wav
	voice
	streaming
}

fun_radar_axis
{
	sound sound/vo/fun_beach2/defend.wav
	voice
	streaming
}


battery_allies_ramp_constructed
{
	sound sound/vo/battery/allies/hq_rampconst.wav
	voice
	streaming
}

battery_allies_ramp_destroyed
{
	sound sound/vo/battery/allies/hq_rampdest.wav
	voice
	streaming
}
battery_axis_ramp_constructed
{
	sound sound/vo/battery/axis/hq_rampconst.wav
	voice
	streaming
}

battery_axis_ramp_destroyed
{
	sound sound/vo/battery/axis/hq_rampdest.wav
	voice
	streaming
}

radar_allies_entrances_destroy
{
	sound sound/vo/radar/allies/hq_entrancesdyn.wav
	voice
	streaming
}
radar_axis_entrances_defend
{
	sound sound/vo/radar/axis/hq_entrancesdef.wav
	voice
	streaming
}
