game_manager
{
 spawn
 {
		setchargetimefactor 0 soldier 0.1
		setchargetimefactor 0 lieutenant 0.1
		setchargetimefactor 0 medic 0.1
		setchargetimefactor 0 engineer 0.1
		setchargetimefactor 0 covertops 0.11

		setchargetimefactor 1 soldier 0.1
		setchargetimefactor 1 lieutenant 0.1
		setchargetimefactor 1 medic 0.1
		setchargetimefactor 1 engineer 0.1
		setchargetimefactor 1 covertops 0.1

		wm_axis_respawntime	1
		wm_allied_respawntime	1
 }
}




trail1
{
 spawn
 {
  wait 200
  attachtotag mover1 tag_x0y0z0
 }
}

trail2
{
 spawn
 {
  wait 200
  attachtotag mover2 tag_x0y0z0
 }
}


mover1
{
 spawn
 {
  wait 200
  trigger self move
 }

 trigger move
 {
  setspeed 100 0 0 
  wait 100
  setspeed 0 0 0
 }
}

mover2
{
 spawn
 {
  wait 200
  trigger self move
 }

 trigger move
 {
  setspeed 300 0 0 
  wait 3000
  setspeed -300 0 0
  wait 3000
  trigger self move
 }

}
