textures/eriks/eriks_portal
{
	qer_editorimage textures/eriks/eriks_portal.jpg
	surfaceparm playerclip
	surfaceparm nolightmap
	portal
	{
		map textures/eriks/eriks_portal.jpg
 		blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
		depthWrite
		alphaGen portal 1024
        }
}

textures/eriks/number2
{
	qer_editorimage textures/eriks/number2.tga
	surfaceparm nolightmap
	portal
  
	{
		map textures/eriks/number2.tga
		blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
		depthWrite
		alphaGen portal 1024 // remove this to get a nontransparent 2
	}
       
        

}

textures/eriks/mineable_grass
{
 surfaceparm landmine
{
 map textures/eriks/mineable_grass.jpg
}
}