// news reel

news_battery
{
	sound sound/vo/battery/news_battery.wav
	voice
	streaming
}


// allied commander

battery_allies_ramp_construct
{
	sound sound/vo/battery/allies/hq_rampcon.wav
	voice
	streaming
}

battery_allies_ramp_constructed
{
	sound sound/vo/battery/allies/hq_rampconst.wav
	voice
	streaming
}

battery_allies_ramp_destroyed
{
	sound sound/vo/battery/allies/hq_rampdest.wav
	voice
	streaming
}

battery_allies_generator_destroy
{
	sound sound/vo/battery/allies/hq_gendyn.wav
	voice
	streaming
}

battery_allies_generator_destroyed
{
	sound sound/vo/battery/allies/hq_gendest.wav
	voice
	streaming
}

battery_allies_controls_destroy
{
	sound sound/vo/battery/allies/hq_gunctrldyn.wav
	voice
	streaming
}

battery_allies_bunker_capture
{
	sound sound/vo/battery/allies/hq_bunkercap.wav
	voice
	streaming
}

battery_allies_bunker_captured
{
	sound sound/vo/battery/allies/hq_bunkercapd.wav
	voice
	streaming
}

battery_allies_bunker_lost
{
	sound sound/vo/battery/allies/hq_bunkerrecl.wav
	voice
	streaming
}

allies_objective_destroyed
{
	sound sound/vo/general/allies/hq_objdest.wav
	voice
	streaming
}

// axis commander

battery_axis_ramp_stop
{
	sound sound/vo/battery/axis/hq_rampstop.wav
	voice
	streaming
}

battery_axis_ramp_constructed
{
	sound sound/vo/battery/axis/hq_rampconst.wav
	voice
	streaming
}

battery_axis_ramp_destroyed
{
	sound sound/vo/battery/axis/hq_rampdest.wav
	voice
	streaming
}

battery_axis_advance_east
{
	sound sound/vo/battery/axis/hq_beacheadv.wav
	voice
	streaming
}

battery_axis_advance_west
{
	sound sound/vo/battery/axis/hq_beachwadv.wav
	voice
	streaming
}

battery_axis_generator_defend
{
	sound sound/vo/battery/axis/hq_gendef.wav
	voice
	streaming
}

battery_axis_generator_constructed
{
	sound sound/vo/battery/axis/hq_genconst.wav
	voice
	streaming
}

battery_axis_generator_destroyed
{
	sound sound/vo/battery/axis/hq_gendest.wav
	voice
	streaming
}

battery_axis_controls_defend
{
	sound sound/vo/battery/axis/hq_gunctrldef.wav
	voice
	streaming
}

battery_axis_bunker_defend
{
	sound sound/vo/battery/axis/hq_bunkerdef.wav
	voice
	streaming
}

battery_axis_bunker_captured
{
	sound sound/vo/battery/axis/hq_bunkerrecl.wav
	voice
	streaming
}

battery_axis_bunker_lost
{
	sound sound/vo/battery/axis/hq_bunkercap.wav
	voice
	streaming
}

axis_objective_destroyed
{
	sound sound/vo/general/axis/hq_objdest.wav
	voice
	streaming
}