textures/base/base_sky
{
	nocompress
	qer_editorimage textures/base/base_sky.tga
        //q3map_lightimage textures/skies_sd/nero_bluelight.tga
	q3map_lightrgb 0.98 0.98 1.0
	q3map_sun  0.9 1.0 1.0 175 135 45
        //q3map_sun	1.0 0.8 0.6 150 135 50
	q3map_skylight 175 3
	q3map_nofog
        q3map_lightsubdivide 512
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm nodlight
	surfaceparm sky
	sunshader textures/base/base_sun
        skyparms - 200 -
	//skyparms textures/skies_sd/wurzburg_env/sky 512 -
 
	
        {	
                fog off
		map textures/base/base_sky.tga
		tcMod scale 2.5 2.5
		tcMod scroll 0.0015 -0.003
		rgbGen identityLighting
	}

}

textures/base/base_sun
{
	nocompress
	cull none
	q3map_nofog
	
	{
		map textures/base/basesun.tga
		blendFunc blend
		rgbGen identityLighting
	}
}

//vsjo



textures/base/terrain_0
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/base/rock_grayvar.tga
		rgbGen vertex
		tcmod scale 0.089 0.089
	}
}

textures/base/terrain_1
{	
	surfaceparm grasssteps
	surfaceparm landmine
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/base/grass.tga
		rgbGen vertex
		tcmod scale 0.089 0.089
	}
}

textures/base/terrain_0to1
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/base/rock_grayvar.tga
		rgbGen vertex
		alphaGen vertex
		tcmod scale 0.089 0.089
	}
	{
		map textures/base/grass.tga
		rgbGen vertex
		alphaGen vertex
		tcmod scale 0.089 0.089
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
}

textures/base/terrain.vertex
{
	surfaceparm nolightmap
	q3map_novertexshadows
	q3map_forcesunlight
	{
		map textures/base/rock_grayvar.tga
		rgbGen vertex
		tcmod scale 0.089 0.089
	}
}
