// news reel

news_oasis
{
	sound sound/vo/oasis/news_oasis.wav
	voice
	streaming
}

// allied commander

//NEW SOUNDS BY CHARMING FOX ARE HERE

charming_allies_east_tanks_destroy
{
	sound \sound\vo\armada\hq_desteasttanks.wav
	voice
	streaming
}

charming_allies_east_tanks_destroyed
{
	sound \sound\vo\armada\hq_easttankdestroyed.wav
	voice
	streaming
}

charming_allies_west_tanks_destroy
{
	sound \sound\vo\armada\hq_destwesttank.wav
	voice
	streaming
}

charming_allies_west_tanks_destroyed
{
	sound \sound\vo\armada\hq_westtankdestroyed.wav
	voice
	streaming
}







charming_axis_east_tanks_defend
{
	sound \sound\vo\armada\axishq_defendeasttanks.wav
	voice
	streaming
}

charming_axis_east_tanks_destroyed
{
	sound \sound\vo\armada\axishq_easttankdestroyed.wav
	voice
	streaming
}

charming_axis_west_tanks_defend
{
	sound \sound\vo\armada\axishq_defendwesttanks.wav
	voice
	streaming
}

charming_axis_west_tanks_destroyed
{
	sound \sound\vo\armada\axishq_westtankdestroyed.wav
	voice
	streaming
}

//END NEW SOUNDS


battery_allies_ramp_construct
{
	sound sound/vo/battery/allies/hq_rampcon.wav
	voice
	streaming
}

battery_allies_ramp_constructed
{
	sound sound/vo/battery/allies/hq_rampconst.wav
	voice
	streaming
}
battery_axis_ramp_stop
{
	sound sound/vo/battery/axis/hq_rampstop.wav
	voice
	streaming
}

battery_axis_ramp_constructed
{
	sound sound/vo/battery/axis/hq_rampconst.wav
	voice
	streaming
}

battery_axis_ramp_destroyed
{
	sound sound/vo/battery/axis/hq_rampdest.wav
	voice
	streaming
}
battery_allies_ramp_destroyed
{
	sound sound/vo/battery/allies/hq_rampdest.wav
	voice
	streaming
}
// allied commander

oasis_allies_pumps_construct
{
	sound sound/vo/oasis/allies/hq_pumpscon.wav
	voice
	streaming
}

oasis_allies_pumps_repair
{
	sound sound/vo/oasis/allies/hq_pumpsrep.wav
	voice
	streaming
}

oasis_allies_pump_repair
{
	sound sound/vo/oasis/allies/hq_pumprep.wav
	voice
	streaming
}

oasis_allies_pump_repaired
{
	sound sound/vo/oasis/allies/hq_pumprepd.wav
	voice
	streaming
}

oasis_allies_pump_disabled
{
	sound sound/vo/oasis/allies/hq_pumpdis.wav
	voice
	streaming
}

oasis_allies_caves_drain
{
	sound sound/vo/oasis/allies/hq_cavesdrain.wav
	voice
	streaming
}

oasis_allies_caves_flood
{
	sound sound/vo/oasis/allies/hq_cavesflood.wav
	voice
	streaming
}

oasis_allies_city_capture
{
	sound sound/vo/oasis/allies/hq_citycap.wav
	voice
	streaming
}

oasis_allies_city_captured
{
	sound sound/vo/oasis/allies/hq_citycapd.wav
	voice
	streaming
}

oasis_allies_city_lost
{
	sound sound/vo/oasis/allies/hq_cityrecl.wav
	voice
	streaming
}

oasis_allies_wall_destroy
{
	sound sound/vo/oasis/allies/hq_walldyn.wav
	voice
	streaming
}

oasis_allies_wall_destroyed
{
	sound sound/vo/oasis/allies/hq_walldest.wav
	voice
	streaming
}

oasis_allies_paks_destroy
{
	sound sound/vo/oasis/allies/hq_paksdyn.wav
	voice
	streaming
}

oasis_allies_paknorth_destroy
{
	sound sound/vo/oasis/allies/hq_paknorthdyn.wav
	voice
	streaming
}

oasis_allies_paknorth_destroyed
{
	sound sound/vo/oasis/allies/hq_paknorthdest.wav
	voice
	streaming
}

oasis_allies_paksouth_destroy
{
	sound sound/vo/oasis/allies/hq_paksouthdyn.wav
	voice
	streaming
}

oasis_allies_paksouth_destroyed
{
	sound sound/vo/oasis/allies/hq_paksouthdest.wav
	voice
	streaming
}

// axis commander


oasis_axis_pump_disable
{
	sound sound/vo/oasis/axis/hq_pumprep.wav
	voice
	streaming
}

oasis_axis_pump_disabled
{
	sound sound/vo/oasis/axis/hq_pumpdis.wav
	voice
	streaming
}

oasis_axis_pumps_stop
{
	sound sound/vo/oasis/axis/hq_pumpsstop.wav
	voice
	streaming
}

oasis_axis_pump_stop
{
	sound sound/vo/oasis/axis/hq_pumpstop.wav
	voice
	streaming
}

oasis_axis_caves_drain
{
	sound sound/vo/oasis/axis/hq_cavesdrain.wav
	voice
	streaming
}

oasis_axis_caves_flood
{
	sound sound/vo/oasis/axis/hq_cavesflood.wav
	voice
	streaming
}

oasis_axis_city_defend
{
	sound sound/vo/oasis/axis/hq_citydef.wav
	voice
	streaming
}

oasis_axis_city_captured
{
	sound sound/vo/oasis/axis/hq_cityrecl.wav
	voice
	streaming
}

oasis_axis_city_lost
{
	sound sound/vo/oasis/axis/hq_citylost.wav
	voice
	streaming
}

oasis_axis_wall_defend
{
	sound sound/vo/oasis/axis/hq_walldef.wav
	voice
	streaming
}

oasis_axis_wall_destroyed
{
	sound sound/vo/oasis/axis/hq_walldest.wav
	voice
	streaming
}

oasis_axis_paks_defend
{
	sound sound/vo/oasis/axis/hq_paksdef.wav
	voice
	streaming
}

oasis_axis_paknorth_defend
{
	sound sound/vo/oasis/axis/hq_paknorthdef.wav
	voice
	streaming
}

oasis_axis_paknorth_destroyed
{
	sound sound/vo/oasis/axis/hq_paknorthdest.wav
	voice
	streaming
}

oasis_axis_paksouth_defend
{
	sound sound/vo/oasis/axis/hq_paksouthdef.wav
	voice
	streaming
}

oasis_axis_paksouth_destroyed
{
	sound sound/vo/oasis/axis/hq_paksouthdest.wav
	voice
	streaming
}
