textures/z_test/water_basic
{
	nocompress
	qer_editorimage textures/liquids_sd/siwa_water.tga
	qer_trans .5
	q3map_globaltexture
	surfaceparm trans
	surfaceparm nonsolid
	surfaceparm water
	surfaceparm nomarks
	cull disable
	nopicmip
	nofog

	waterfogvars ( 0.11 0.13 0.15 ) 0.2
		{ 
		fog on
		map textures/liquids_sd/siwa_water.tga
		blendFunc blend
		alphaFunc GE128
		depthWrite
		rgbgen identity
		tcmod scale 0.5 0.5
		tcmod scroll -.02 .001
	}
	
	{ 
		fog on
		map textures/liquids_sd/seawall_ripple1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.3 0.02 0 0.25 
		tcmod scale 0.01 0.01
		tcmod scroll -.001 -.0002
	}
	
	{ 
		fog on
		map textures/liquids_sd/seawall_ripple1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.1 0.03 0 0.4
		tcmod scale 1 1
		tcmod scroll -.005 -.001
	}
	{ 
		fog on
		map textures/liquids_sd/siwa_shimshim1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.4 0.02 0 0.3
		tcmod transform 0 1.5 1 1.5 2 1
		tcmod scroll .005 -.001
	}
}

textures/z_test/water_light
{
	nocompress
	qer_editorimage textures/liquids_sd/siwa_water.tga
	qer_trans .5
	q3map_globaltexture
	surfaceparm trans
	surfaceparm nonsolid
	q3map_surfacelight 250
	surfaceparm water
	surfaceparm nomarks
	cull disable
	nopicmip
	nofog

	waterfogvars ( 0.11 0.13 0.15 ) 0.2
		{ 
		fog on
		map textures/liquids_sd/siwa_water.tga
		blendFunc blend
		alphaFunc GE128
		depthWrite
		rgbgen identity
		tcmod scale 0.5 0.5
		tcmod scroll -.02 .001
	}
	
	{ 
		fog on
		map textures/liquids_sd/seawall_ripple1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.3 0.02 0 0.25 
		tcmod scale 0.01 0.01
		tcmod scroll -.001 -.0002
	}
	
	{ 
		fog on
		map textures/liquids_sd/seawall_ripple1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.1 0.03 0 0.4
		tcmod scale 1 1
		tcmod scroll -.005 -.001
	}
	{ 
		fog on
		map textures/liquids_sd/siwa_shimshim1.tga
		blendFunc GL_ONE GL_ONE
		rgbGen wave sin 0.4 0.02 0 0.3
		tcmod transform 0 1.5 1 1.5 2 1
		tcmod scroll .005 -.001
	}
}