	{
		map			"aimmap2"
		longname		"aimmap2"
		type			"wolfmp wolfsw"
		timelimit		60
		axisRespawnTime		1
		alliedRespawnTime	1
		briefing		"^1A little aimmap.**^1#PraccHardGoPro'**^wBy ^pmad^n.^pet^n|^pFronty
		axiswintext		"Good game"
		alliedwintext		"Good game"	
		mapposition_x	222
		mapposition_y	333
	}

