game_manager
{
	spawn
	{
		wm_axis_respawntime	3
		wm_allied_respawntime	3
		wm_set_round_timelimit	15

		// Stopwatch mode defending team (0=Axis, 1=Allies)
		wm_set_defending_team	0

		// Winner on expiration of round timer (0=Axis, 1=Allies, -1=Nobody)
		wm_setwinner 0

		wait 500

		setautospawn "Axis Spawn" 0
		setautospawn "Allied Spawn" 1
	}
}
