textures/NZ_Cam/NZ_Cam
{
	qer_editorimage textures/NZ_Cam/NZ_Cam.jpg
	surfaceparm playerclip
	surfaceparm nolightmap
        surfaceparm landmine
        surfaceparm glass
	portal
	{
		map textures/NZ_Cam/NZ_Cam.jpg
 		blendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
		depthWrite
		alphaGen portal 1024
        }
}