textures/iceflow/iceflow_skybox
{
	qer_editorimage textures/iceflow/iceflow_view.tga
	surfaceparm noimpact
	surfaceparm nolightmap
	q3map_globaltexture
	q3map_lightsubdivide 256
	q3map_surfacelight 50
	surfaceparm sky
	q3map_sun 0.884 0.940 1.000 100 300 42
	skyparms env/iceflow/iceflow - -
}
