game_manager
{
	spawn
	{
		// Map settings
		wm_number_of_objectives 1
		wm_set_round_timelimit	10
		wm_axis_respawntime	10
		wm_allied_respawntime	10

		// Remove non-LMS stuff
		wait 200
		setstate generator invisible
		setstate generator_toi invisible
		setstate generator_cmm invisible
	}
}
