

// allied commander

sandstorm_beta2_allies_tank_steal
{
	sound sound/vo/sandstorm_beta2/allies/hq_tanksteal.wav
	voice
	streaming
}

sandstorm_beta2_allies_tank_stolen
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankstolen.wav
	voice
	streaming
}

sandstorm_beta2_allies_tank_courtyard
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankbank.wav
	voice
	streaming
}

sandstorm_beta2_allies_tankbars_destroy
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankbarsdyn.wav
	voice
	streaming
}

sandstorm_beta2_allies_tankbar_destroy
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankbardyn.wav
	voice
	streaming
}

sandstorm_beta2_allies_tankbar_destroyed
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankbardest.wav
	voice
	streaming
}

sandstorm_beta2_allies_tank_barrier1
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankbar1.wav
	voice
	streaming
}

sandstorm_beta2_allies_tank_barrier2
{
	sound sound/vo/sandstorm_beta2/allies/hq_tankbar2.wav
	voice
	streaming
}

sandstorm_beta2_allies_bank_courtyard
{
	sound sound/vo/sandstorm_beta2/allies/hq_bankyard.wav
	voice
	streaming
}

sandstorm_beta2_allies_gold_get
{
	sound sound/vo/sandstorm_beta2/allies/hq_goldget.wav
	voice
	streaming
}

sandstorm_beta2_allies_gold1_taken
{
	sound sound/vo/sandstorm_beta2/allies/hq_gold1taken.wav
	voice
	streaming
}

sandstorm_beta2_allies_gold1_lost
{
	sound sound/vo/sandstorm_beta2/allies/hq_gold1lost.wav
	voice
	streaming
}

sandstorm_beta2_allies_gold1_returned
{
	sound sound/vo/sandstorm_beta2/allies/hq_gold1ret.wav
	voice
	streaming
}

sandstorm_beta2_allies_gold1_secured
{
	sound sound/vo/sandstorm_beta2/allies/hq_gold1sec.wav
	voice
	streaming
}



// axis commander


sandstorm_beta2_axis_tank_steal
{
	sound sound/vo/sandstorm_beta2/axis/hq_tanksteal.wav
	voice
	streaming
}

sandstorm_beta2_axis_tank_stolen
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankstolen.wav
	voice
	streaming
}

sandstorm_beta2_axis_tankbars_construct
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankbarscon.wav
	voice
	streaming
}

sandstorm_beta2_axis_tankbar_construct
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankbarcon.wav
	voice
	streaming
}

sandstorm_beta2_axis_tankbar_constructed
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankbarconst.wav
	voice
	streaming
}

sandstorm_beta2_axis_tankbar_destroyed
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankbardest.wav
	voice
	streaming
}

sandstorm_beta2_axis_tank_barrier1
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankbar1.wav
	voice
	streaming
}

sandstorm_beta2_axis_tank_barrier2
{
	sound sound/vo/sandstorm_beta2/axis/hq_tankbar2.wav
	voice
	streaming
}

sandstorm_beta2_axis_bank_courtyard
{
	sound sound/vo/sandstorm_beta2/axis/hq_bankyard.wav
	voice
	streaming
}

sandstorm_beta2_axis_bank_broken
{
	sound sound/vo/sandstorm_beta2/axis/hq_bankbroken.wav
	voice
	streaming
}

sandstorm_beta2_axis_gold_defend
{
	sound sound/vo/sandstorm_beta2/axis/hq_golddef.wav
	voice
	streaming
}

sandstorm_beta2_axis_gold1_taken
{
	sound sound/vo/sandstorm_beta2/axis/hq_gold1taken.wav
	voice
	streaming
}

sandstorm_beta2_axis_gold1_lost
{
	sound sound/vo/sandstorm_beta2/axis/hq_gold1lost.wav
	voice
	streaming
}

sandstorm_beta2_axis_gold1_returned
{
	sound sound/vo/sandstorm_beta2/axis/hq_gold1ret.wav
	voice
	streaming
}

sandstorm_beta2_axis_gold1_secured
{
	sound sound/vo/sandstorm_beta2/axis/hq_gold1sec.wav
	voice
	streaming
}

