// Sounds file for ginc's supply depot map \o/

// Allied commander
// Forward bunker stuff
allies_bunker_capture
{
	sound sound/vo/radar/allies/hq_bunkercap.wav
	voice
	streaming
}
allies_bunker_captured
{
	sound sound/vo/radar/allies/hq_bunkercapd.wav
	voice
	streaming
}
allies_bunker_reclaimed
{
	sound sound/vo/radar/allies/hq_bunkerrecl.wav
	voice
	streaming
}
allies_entrances_destroy
{
	sound sound/vo/radar/allies/hq_entrancesdyn.wav
	voice
	streaming
}
allies_entrance1_destroyed
{
	sound sound/vo/radar/allies/hq_entrance1dest.wav
	voice
	streaming
}

// Axis commander
// Forward bunker stuff
axis_bunker_stop
{
	sound sound/vo/radar/axis/hq_bunkerstop.wav
	voice
	streaming
}
axis_bunker_captured
{
	sound sound/vo/radar/axis/hq_bunkercapd.wav
	voice
	streaming
}
axis_bunker_reclaimed
{
	sound sound/vo/radar/axis/hq_bunkerrecl.wav
	voice
	streaming
}
axis_entrances_defend
{
	sound sound/vo/radar/axis/hq_entrancesdef.wav
	voice
	streaming
}
axis_entrance1_destroyed
{
	sound sound/vo/radar/axis/hq_entrance1dest.wav
	voice
	streaming
}

// Allied commander
// Depot gates
allies_gates_destroyed
{
	sound sound/vo/fueldump/allies/hq_gatesdest.wav
	voice
	streaming
}

// Axis commander
// Depot gates
axis_gates_destroyed
{
	sound sound/vo/fueldump/axis/hq_gatesdest.wav
	voice
	streaming
}

// Allied commander
// Depot side wall
allies_wall_destroyed
{
	sound sound/vo/fueldump/allies/hq_walldest.wav
	voice
	streaming
}

// Axis commander
// Depot side wall
axis_wall_destroyed
{
	sound sound/vo/fueldump/axis/hq_walldest.wav
	voice
	streaming
}

// Allied commander
// Depot fence
allies_depotdef_destroyed
{
	sound sound/vo/fueldump/allies/hq_depotdest.wav
	voice
	streaming
}

// Axis commander
// Depot fence
axis_depotdef_constructed
{
	sound sound/vo/fueldump/axis/hq_depotconst.wav
	voice
	streaming
}
axis_depotdef_destroyed
{
	sound sound/vo/fueldump/axis/hq_depotdest.wav
	voice
	streaming
}

// Allied commander
// Truck stuff
allies_truck_barrier1
{
	sound sound/vo/goldrush/allies/hq_truckbar1.wav
	voice
	streaming
}
allies_truck_barrier2
{
	sound sound/vo/goldrush/allies/hq_truckbar2.wav
	voice
	streaming
}
allies_truck_inpos
{
	sound sound/vo/goldrush/allies/hq_goldget.wav
	voice
	streaming
}
allies_truck_escort
{
	sound sound/vo/general/allies/hq_truckesc_a.wav
	voice
	streaming
}

// Axis commander
// Truck stuff
axis_truck_barrier1
{
	sound sound/vo/goldrush/axis/hq_truckbar1.wav
	voice
	streaming
}
axis_truck_barrier2
{
	sound sound/vo/goldrush/axis/hq_truckbar2.wav
	voice
	streaming
}
axis_truck_inpos
{
	sound sound/vo/goldrush/axis/hq_golddef.wav
	voice
	streaming
}
axis_truck_stop
{
	sound sound/vo/general/axis/hq_truckstop_b.wav
	voice
	streaming
}

// Allied commander
// Gold stuff
allies_crane_built
{
	sound sound/vo/general/allies/hq_conconst_b.wav
	voice
	streaming
}
allies_crane_destroyed
{
	sound sound/vo/general/axis/hq_condest_a.wav
	voice
	streaming
}
allies_gold_taken
{
	sound sound/vo/goldrush/allies/hq_gold1taken.wav
	voice
	streaming
}
allies_gold_secured
{
	sound sound/vo/goldrush/allies/hq_gold1sec.wav
	voice
	streaming
}

// Axis commander
// Gold stuff
axis_crane_built
{
	sound sound/vo/general/allies/hq_conconst_b.wav
	voice
	streaming
}
axis_crane_destroyed
{
	sound sound/vo/general/axis/hq_condest_a.wav
	voice
	streaming
}
axis_gold_taken
{
	sound sound/vo/goldrush/axis/hq_gold1taken.wav
	voice
	streaming
}
axis_gold_secured
{
	sound sound/vo/goldrush/axis/hq_gold1sec.wav
	voice
	streaming
}
