// news reel
// none

// allied commander

adlernest_allies_controls_destroy
{
	sound sound/vo/adlernest/allies/hq_doorctrldyn.wav
	voice
	streaming
}

// objective destroyed
allies_hq_objective_destroyed
{
	sound sound/vo/general/allies/hq_objdest.wav
	voice
	streaming
}

// objective lost
allies_hq_objective_lost
{
	sound sound/vo/general/allies/hq_objlost.wav
	voice
	streaming
}

// objective secured
allies_hq_objective_secure
{
	sound sound/vo/general/allies/hq_objsec.wav
	voice
	streaming
}

// objective captured
allies_hq_objective_captured
{
	sound sound/vo/general/allies/hq_objcap.wav
	voice
	streaming
}

// axis commander

adlernest_axis_controls_defend
{
	sound sound/vo/adlernest/axis/hq_doorctrldef.wav
	voice
	streaming
}


// objective lost
axis_hq_objective_lost
{
	sound sound/vo/general/axis/hq_objlost.wav
	voice
	streaming
}

