textures/sam_rtcw/terrain/grass_dm01_landmine
{
	qer_editorimage textures/sam_rtcw/terrain/grass_dm01.tga
	q3map_nonplanar
	q3map_shadeangle 120
	surfaceparm grasssteps
	surfaceparm landmine
	implicitMap textures/sam_rtcw/terrain/grass_dm01.tga
}

textures/sam_rtcw/miltary_trim/basewd_m02
{
	surfaceparm woodsteps
	implicitMap -
}


textures/skies/sky_goldrush
{
	qer_editorimage textures/skies/sky_8.tga
	q3map_globaltexture
	q3map_lightimage textures/skies/n_blue2.tga
	q3map_lightsubdivide 512
	q3map_sun 0.3 0.3 0.45 30 35 45
	q3map_surfacelight 27
	nocompress
	skyparms - 200 -
	sunshader sun
	surfaceparm noimpact
	surfaceparm nolightmap
	surfaceparm sky
	{
		map textures/sam_rtcw/skies/nightsky1.tga
		tcMod scale 16.0 16.0
	}
	{
		map textures/sam_rtcw/skies/vil_clouds1.tga
		blendfunc blend
		tcMod scroll 0.001 0.00
		tcMod scale 2 1
	}
}

textures/sam_rtcw/lights/light_c01_10k_noblock
{
	qer_editorimage textures/sam_rtcw/lights/light_c01.tga
	q3map_lightimage textures/sam_rtcw/lights/light_c01.blend.tga
	q3map_surfacelight 10000
	surfaceparm nomarks
	surfaceparm nonsolid
	surfaceparm trans
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_c01.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_c01.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/sam_rtcw/lights/light_c01_10k
{
	qer_editorimage textures/sam_rtcw/lights/light_c01.tga
	q3map_lightimage textures/sam_rtcw/lights/light_c01.blend.tga
	q3map_surfacelight 10000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_c01.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_c01.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/sam_rtcw/lights/light_c06_25000
{
	qer_editorimage textures/sam_rtcw/lights/light_c06.tga
	q3map_lightimage textures/sam_rtcw/lights/light_c06.blend.tga
	q3map_surfacelight 25000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_c06.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_c06.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/sam_rtcw/lights/light_m21_5000
{
	qer_editorimage textures/sam_rtcw/lights/light_m21.tga
	q3map_surfacelight 5000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_m21.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_m21.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/sam_rtcw/lights/light_m6_100
{
	qer_editorimage textures/sam_rtcw/lights/light_m6.tga
	q3map_lightimage textures/sam_rtcw/lights/light_m6.blend.tga
	q3map_surfacelight 100
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_m6.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_m6.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}


textures/sam_rtcw/lights/light_m6_bwhite
{
	qer_editorimage textures/sam_rtcw/lights/light_m6.tga
	q3map_lightimage textures/sam_rtcw/lights/light_m6.blend.tga
	q3map_surfacelight 5000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_m6.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_m6.blend.tga
		blendFunc GL_ONE GL_ONE
	}
}


textures/sam_rtcw/lights/light_xlight_4000
{
	qer_editorimage textures/sam_rtcw/lights/light_xlight_02.tga
	q3map_surfacelight 4000
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_xlight_02.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_xlight_02.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/sam_rtcw/lights/light_xlight_5500
{
	qer_editorimage textures/sam_rtcw/lights/light_xlight_02.tga
	q3map_surfacelight 5500
	surfaceparm nomarks
	{
		map $lightmap
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_xlight_02.tga
		blendFunc GL_DST_COLOR GL_ZERO
		rgbGen identity
	}
	{
		map textures/sam_rtcw/lights/light_xlight_02.tga
		blendFunc GL_ONE GL_ONE
	}
}

textures/sam_rtcw/castle_wood/cwood_mo2s1
{
	surfaceparm woodsteps
	implicitMap -
}

textures/props/flag_l_m01nomove
{
	qer_editorimage textures/sam_rtcw/props/flag_l_m01.tga
	cull twosided
	surfaceparm alphashadow
	surfaceparm pointlight
	surfaceparm trans
	implicitBlend textures/sam_rtcw/props/flag_l_m01.tga
}