
 ---------------------------------------------------------------------------
 MD3-CASE03.PK3, map object model

 Created by Jeffrey R Chaplin (a.k.a. 'CASE') October, 2001
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 Model Number:

   03

 Title:
 
   The Pumpkins

 Components:	

       filename                       description
       ---------------------------    ---------------------------

   1.  case03_wj1.md3:                wide jack o'lantern smallest model
         case03_wj1.jpg               wide jack o'lantern smallest skin

   2.  case03_wj2.md3:                wide jack o'lantern small model
         case03_wj2.jpg               wide jack o'lantern small skin

   3.  case03_wj3.md3:                wide jack o'lantern medium model
         case03_wj3.jpg               wide jack o'lantern medium skin

   4.  case03_wj4.md3:                wide jack o'lantern large model
         case03_wj4.jpg               wide jack o'lantern large skin

   5.  case03_wj5.md3:                wide jack o'lantern largest model
         case03_wj5.jpg               wide jack o'lantern largest skin


   6.  case03_wp1.md3:                wide pumpkin smallest model
         case03_wp1.jpg               wide pumpkin smallest skin

   7.  case03_wp2.md3:                wide pumpkin small model
         case03_wp2.jpg               wide pumpkin small skin

   8.  case03_wp3.md3:                wide pumpkin medium model
         case03_wp3.jpg               wide pumpkin medium skin

   9.  case03_wp4.md3:                wide pumpkin large model
         case03_wp4.jpg               wide pumpkin large skin

   10. case03_wp5.md3:                wide pumpkin largest model
         case03_wp5.jpg               wide pumpkin largest skin


   11. case03_tj1.md3:                tall jack o'lantern smallest model
         case03_tj1.jpg               tall jack o'lantern smallest skin

   12. case03_tj2.md3:                tall jack o'lantern small model
         case03_tj2.jpg               tall jack o'lantern small skin

   13. case03_tj3.md3:                tall jack o'lantern medium model
         case03_tj3.jpg               tall jack o'lantern medium skin

   14. case03_tj4.md3:                tall jack o'lantern large model
         case03_tj4.jpg               tall jack o'lantern large skin

   15. case03_tj5.md3:                tall jack o'lantern largest model
         case03_tj5.jpg               tall jack o'lantern largest skin


   16. case03_tp1.md3:                tall pumpkin smallest model
         case03_tp1.jpg               tall pumpkin smallest skin

   17. case03_tp2.md3:                tall pumpkin small model
         case03_tp2.jpg               tall pumpkin small skin

   18. case03_tp3.md3:                tall pumpkin medium model
         case03_tp3.jpg               tall pumpkin medium skin

   19. case03_tp4.md3:                tall pumpkin large model
         case03_tp4.jpg               tall pumpkin large skin

   20. case03_tp5.md3:                tall pumpkin largest model
         case03_tp5.jpg               tall pumpkin largest skin

 Description:

   CASE03, The Pumpkins, is a collection of pumpkins that can be used to give a map 
   that touch of autumn (say, halloween).  

 Usage:

   CASE03 components consist of two types of pumpkin, wide and tall.  

   Out of those two types there is either a regular pumpkin or a carved pumpkin
   (jack o'lantern).  

   Then out of a regular or carved (jack o'lantern) pumpkin there are five sizes: 
   smallest - 1, small - 2, medium - 3, large - 4, largest - 5.

   When selecting a pumpkin to place into a map, look at the last three characters 
   in the model name.

   examples:

      case03_wj1.md3 - 'w' means the model is a wide pumpkin.
                       'j' means the model is a carved (jack o'lantern) pumpkin.
                       '1' means the model is the smallest sized pumpkin.

      case03_tp5.md3 - 't' means the model is a tall pumpkin.
                     - 'p' means the model is a regular (not carved) pumpkin.
                     - '5' means the model is the largest sized pumpkin.

 Example:

   See case03.map (map created with GtkRadiant 1.1-TA).

   Tested using case03.map and the following bots:  Crash, Doom, Hunter.

 E-mail:

   If any part of this map object model is used in a custom map, please e-mail 
   the following information to jeffrey@channel1.com:

     1.  Name of the custom map.
     2.  URL-link to the custom map.
     3.  Any comments.

   Please include the name of the model as part of the email subject.

 Notes:

   Okay, so maybe entering my first two models into the QuakeCon 2001 Map Object
   Model Contest was not the best thing to do - you've probably seen the judges
   comments by now, and if not, at least the other (very impressive) models.  What 
   i do know, however, is that making the models for the contest was a good thing. 
   Having a deadline really pushed me to learn the process of creating a model and 
   getting it into the game, and i definitely got more out of it than i thought i 
   would.  i am very pleased with these models and look forward to trying to 
   create more...

   The pumpkins, my third and latest set of models for Q3A, was started to help me
   better understand texture mapping.  I now have a better understanding of the
   texturing process, but i am still having issues - so the textures may not be 
   exactly what you expect.

   now if only i could start to understand shaders...

 Other Models:

   MD3-CASE02.PK3 - 'Rope Bridge'
   MD3-CASE01.PK3 - 'Ruilaanh Guard'


