news_frosty
{
	sound sound/vo/frosty/news_frosty.wav
	voice
	streaming
}

radar_allies_bunker_capture
{
	sound sound/vo/radar/allies/hq_bunkercap.wav
	voice
	streaming
}

radar_allies_bunker_captured
{
	sound sound/vo/radar/allies/hq_bunkercapd.wav
	voice
	streaming
}

radar_allies_entrances_destroy
{
	sound sound/vo/radar/allies/hq_entrancesdyn.wav
	voice
	streaming
}

frosty_allies_door_destroyed
{
	sound sound/vo/frosty/allies/door_destroyed.wav
	voice
	streaming
}

radar_allies_bunker_reclaimed
{
	sound sound/vo/radar/allies/hq_bunkerrecl.wav
	voice
	streaming
}

allies_secure_obj
{
	sound sound/vo/frosty/allies/secure_obj.wav
	voice
	streaming
}



radar_axis_bunker_stop
{
	sound sound/vo/radar/axis/hq_bunkerstop.wav
	voice
	streaming
}

radar_axis_entrances_defend
{
	sound sound/vo/radar/axis/hq_entrancesdef.wav
	voice
	streaming
}

radar_axis_bunker_captured
{
	sound sound/vo/radar/axis/hq_bunkercapd.wav
	voice
	streaming
}

radar_axis_bunker_reclaimed
{
	sound sound/vo/radar/axis/hq_bunkerrecl.wav
	voice
	streaming
}

axis_steal_obj
{
	sound sound/vo/frosty/axis/steal_obj.wav
	voice
	streaming
}