

	Title	  	    : Raw Castle beta 3
	Filename  	    : raw_b3.pk3
	Date		    : 9/26/2004	

	Author    	    : Roger "redRum" Creus
	Contact   	    : roger.creus@gmail.com
	URL		    : http://cyanureill.paparra.net

	Gametype  	    : Objective, SW, Campaign
	Maximum Players     : 32     
	Recommended Players : 12


=====================================================================================^


    Story:
	
	The allied army has taken a farm in East Anglia.
	There is a castle down the hills, the Axis is using it as their stronghold.
	The fortress is strongly defended by an old big wall which the allies will have to pass through.
	Valuable documents are resting into a vault, at the castle.
	Will the Allies be able to steal and transmit them?


-------------------------------------------------------------------------------------^


    Objectives:

       Allies.	

	1  .Primary     : Steal the secret Documents"
	2  .Primary 	: Transmit the Documents"
	3  .Primary 	: Blow up the Main Wall and secure the Forward Spawn"
	4  .Primary 	: Destroy the Castle Main Door"
	5  .Primary     : Blow up the Vault Door guarding the Documents."
	6 ..Secondary	: Capture the Tower Spawn"
	7 ..Secondary	: Destroy the Side Wall and get easier access to the Axis Castle"


       Axis.

	1  .Primary	: Protect the Documents"
	2  .Primary	: Prevent allies from transmitting the Documents"
	3  .Primary	: Defend the Main Wall"
	4  .Primary	: Defend the Castle Main Door"
	5  .Primary	: Defend or construct the Vault Door guarding the Documents."
	6 ..Secondary	: Dont let they capture the Tower Spawn"
	7 ..Secondary	: Prevent allies from destroying the Castle Side Wall"


=====================================================================================^


     Things that have changed since the beta 2:

	- Added an alarm sound when the objective is picked by an allie.
	- Lightmapped the terrain.
	- Stopped using an ambient light value in order to use the _minlight one,
		removed the green color on this light as well.
	- Switched the teams command posts for a neutral command post, placed into the caves.
	- Fixed the spikes from the wall facing the mill, so nobody can prone and shoot through them.
	- Lowered the bird sounds, as well as made the timers triggering them longer.
	- Added a radio sound to the transmitter.
	- New command map.
	- New shaders for some metal textures.
	- Realigned many textures.	
	- Added brushwork details.


=====================================================================================^


     How to play it:

	- Unzip the raw_b3.zip file to your etmain folder.
	- Run ET.
	- Find a server playing raw_b3 or
	- Select Host Game, set it to Objective, SW or LMS mode and search for Raw Castle beta 3 on the map list.
	- Enjoy.


=====================================================================================^


     Credits:

	Oak-tree md3 :      Krischan "GrimReaper" Makowka
	Mushroom md3 : 	    Ken "kat" Beyer
	Celtic cross md3 :  Oak
	
	Textures:	    ID software, Ydnar, HFX, Ken "kat" Beyer	

	Sound Scripts :     Chris "Grizbo" Walker

		
  *each md3 has his own readme.txt included


=====================================================================================^


     Thanks to:

	Black_Wolf and Grizbo for the support, ideas and bug spotting.
	The RAW clan for the beta testing on their server(s).
	Aingeal for making me enjoy mapping even a bit more.
	Au.Hiroshima for the great feedback and suggestions.
	SD and ID for this great game.


=====================================================================================^


This level is (c) 2004 Roger Creus.
This map may be electronically distributed only at NO charge to the recipient, 
and may NOT be modified in any way. This text file must be included with the level.
You may NOT include or distribute this map in any sort of commercial product without 
permission from the author.  You may NOT mass distribute this level via any 
non-electronic means, including but not limited to compact disks, and floppy disks.
You may NOT Redo/reproduce/update this map in any way without permission from the author.
