fueldump_axis_depotdef_construct
{
	sound sound/vo/fueldump/axis/hq_depotcon.wav
	voice
	streaming
}

fueldump_axis_depotdef_constructed
{
	sound sound/vo/fueldump/axis/hq_depotconst.wav
	voice
	streaming
}

fueldump_allies_depotdef_destroy
{
	sound sound/vo/fueldump/allies/hq_depotdyn.wav
	voice
	streaming
}

fueldump_axis_depotdef_destroyed
{
	sound sound/vo/fueldump/axis/hq_depotdest.wav
	voice
	streaming
}

fueldump_allies_depotdef_destroyed
{
	sound sound/vo/fueldump/allies/hq_depotdest.wav
	voice
	streaming
}

goldrush_allies_tank_steal
{
	sound sound/vo/goldrush/allies/hq_tanksteal.wav
	voice
	streaming
}

goldrush_allies_tank_stolen
{
	sound sound/vo/goldrush/allies/hq_tankstolen.wav
	voice
	streaming
}

goldrush_allies_tank_courtyard
{
	sound sound/vo/goldrush/allies/hq_tankbank.wav
	voice
	streaming
}

goldrush_allies_bank_courtyard
{
	sound sound/vo/goldrush/allies/hq_bankyard.wav
	voice
	streaming
}

goldrush_allies_gold_get
{
	sound sound/vo/goldrush/allies/hq_goldget.wav
	voice
	streaming
}

goldrush_allies_truck_steal
{
	sound sound/vo/goldrush/allies/hq_trucksteal.wav
	voice
	streaming
}

goldrush_allies_truck_stolen
{
	sound sound/vo/goldrush/allies/hq_truckstolen.wav
	voice
	streaming
}

goldrush_allies_truckbar_destroy
{
	sound sound/vo/goldrush/allies/hq_truckbardyn.wav
	voice
	streaming
}

goldrush_allies_truckbar_destroyed
{
	sound sound/vo/goldrush/allies/hq_truckbardest.wav
	voice
	streaming
}


goldrush_allies_truck_barrier1
{
	sound sound/vo/goldrush/allies/hq_truckbar1.wav
	voice
	streaming
}

goldrush_allies_truck_barrier2
{
	sound sound/vo/goldrush/allies/hq_truckbar2.wav
	voice
	streaming
}

// axis commander


goldrush_axis_tank_steal
{
	sound sound/vo/goldrush/axis/hq_tanksteal.wav
	voice
	streaming
}

goldrush_axis_tank_stolen
{
	sound sound/vo/goldrush/axis/hq_tankstolen.wav
	voice
	streaming
}

goldrush_axis_bank_courtyard
{
	sound sound/vo/goldrush/axis/hq_bankyard.wav
	voice
	streaming
}

goldrush_axis_bank_broken
{
	sound sound/vo/goldrush/axis/hq_bankbroken.wav
	voice
	streaming
}

goldrush_axis_gold_defend
{
	sound sound/vo/goldrush/axis/hq_golddef.wav
	voice
	streaming
}


goldrush_axis_truck_steal
{
	sound sound/vo/goldrush/axis/hq_trucksteal.wav
	voice
	streaming
}

goldrush_axis_truck_stolen
{
	sound sound/vo/goldrush/axis/hq_truckstolen.wav
	voice
	streaming
}

goldrush_axis_truckbars_construct
{
	sound sound/vo/goldrush/axis/hq_truckbarscon.wav
	voice
	streaming
}

goldrush_axis_truckbar_construct
{
	sound sound/vo/goldrush/axis/hq_truckbarcon.wav
	voice
	streaming
}

goldrush_axis_truckbar_constructed
{
	sound sound/vo/goldrush/axis/hq_truckbarconst.wav
	voice
	streaming
}

goldrush_axis_truckbar_destroyed
{
	sound sound/vo/goldrush/axis/hq_truckbardest.wav
	voice
	streaming
}

goldrush_axis_truck_barrier1
{
	sound sound/vo/goldrush/axis/hq_truckbar1.wav
	voice
	streaming
}


fueldump_axis_depotdef_construct
{
	sound sound/vo/fueldump/axis/hq_depotcon.wav
	voice
	streaming
}

radar_allies_bunker_captured
{
	sound sound/vo/radar/allies/hq_bunkercapd.wav
	voice
	streaming
}

radar_axis_bunker_captured
{
	sound sound/vo/radar/axis/hq_bunkercapd.wav
	voice
	streaming
}

wall
{
	sound sound\vo\goldrush\allies\hq_elewalldest.wav
	voice
	streaming
}

alarm
{
	sound sound\world\alarm_01.wav
	voice
	streaming
}