Super Mario Trickjump
Pre Beta Release
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Map by |SMP|Snake.

/// Resource ///

The textures are based on these pictures:
http://hiperactivo.com/escritos/videojuegos/supermonkey/supermario.jpg		(Mountains)
http://www.volkskrantblog.nl/pub/mm/tempest/6356/Image/supermario.jpg		(Hills and bushes)
http://www.stcarchiv.de/stc1998/images/supermario.gif				(Pipe)
http://www.evergreensuk.com/images/multi_grass.jpg				(Edited version of the grass)
http://www.paoracle.com/webobjects/mario1after.jpg				(Castle)
http://208.109.97.61/games/shots/mario-world-overrun.jpg			(Little round castle)
http://www.planetgamecube.com/media/11436/1/3.jpg				(Star and path's)

The sky is from a Quake 3 map with some editing					(Both sky's)
The mario song is the same song as the version on GameBoy Advance		(Resized to 10,5 mb)
Waterfall sound	found on the internet						(Waterfalls)
Browser entrance cave is a prefab from a Quake 3 map				(Browser entrance cave)
Star texture with shader by an unknown mapper					(Rising star)
Thunder sound and water sound							(Standard)
Waterfall shader 								(Breight by Quake 3)
The boat prefab is a Quake 3 prefab						(Little boat)
The canon is based on an example picture by Apple*				(Canon)
2 jumps are (c) by RoeltjE. He sended me the jumps to put them in		(RoeltjE)


/// Info ///

This map should be a fun map for every skill of the jumper. Even a beginner can have fun on this map.
The biggest part is based on an old Quake 3 map. I took some prefabs of it and sky textures.
The rest is made by Snake, include all terrain brushes. This map took me alot of hours in photoshop and on the internet.
I have done alot of research about Mario and his world. I never seen a Mario map before, but some players told me theire was
already a mario map. Well it wasn't a trickjump map. So |SMP|Snake is proud to present you the first mario trickjump map.
Enjoy your way to save princess Peach.


/// Radiant ///

Version: 1.5
File: mario.map (later renamed to supermario_tj_pb.)
Compile: q3map2.exe
Compile time: 6 hours (sky + lights)
Compile code: q3map2: (final) BSP -meta, -vis, -light -fast -filter -samples 2


/// Jumps ///

The map includes alot of gamma jumps.
Easy jumps (2 start jumps), medium jumps (4 hill and 6 cave jumps) 		
Medium jumps (4 wonderland and 3 goomba city), medium jumps (6 moon jumps)
Its up to you to decide wich ones are hard and not.

/// Copyright ///
(c) by |SMP|Snake from smpclan.com

Dont forget, this is only a pre-beta. Meaning that the full version aint released yet. Enjoy !


