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Sottevast_b2
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Author		: Dersaidin
Real name 	: Andrew Browne
Location	: Australia
E-mail		: dersaidin@gmail.com
Game		: Wolfenstein - Enemy Territory

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Description
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An Axis V2 missile project has been advancing in a silo facility called Sottevast. Allied spies have discovered an attack is about to be launched from this secret silo, and a small team of elite soldiers were mobilized to prevent the launch.

Allies are attacking.


Allied objectives
- (Primary) Capture the Targeting System
- Enter the silo facility by dynamiting the main entrance or by using a disguise
- Take control of the Axis forward spawn
- Construct the command post to activate a forward spawn
- (Optional) Open the side door to gain additional access


Axis objectives
- (Primary) Defend the Targeting System
- Defend the silo facility's main entrance and prevent a covert entry
- Hold the forward spawn
- Stop the Allies from constructing a command post, or destroy it if it has been made
- (Optional) Keep the side door closed to hinder the Allied progress

Spawntimes:
Axis 20
Allies 20

Information on bunker IRL:
http://www.v2rocket.com/start/deployment/sottevast.html

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Prefab Acknowledgements
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WJ|Ifurita

Marko     http://www.gamedesign-online.com/
Drakir     http://www.sikstrom.nu/rikard/

Flag textures from Frostbite (by Moonky) were used.

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Tutorials
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http://simland.planetquake.gamespy.com/pages/articles.htm

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Bugs
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- Cliff textures dont match the other rock along the edges of the river. An alpha blend will be added in later versions.
- Some hairline cracks in the tunnels. I will try to patch these in later versions.
- COMMAND MAP IS AN ABSOLUTE MESS D:

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Thanks
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Special thanks to:
swinyboi (De)
Neillie (UK)
SPU9 (De)
iTG`stewie (NL)
Fr4ggy (NZ)
chosen (De)
[NW]reyalP (US)
Keytaro (FR)

Neddeh from [ToG] - http://ned.theoldergamers.com/
For use of his server.

My clan, Adversus 
http://www.adversus.com.au/
#adversus on irc.ausirc.net
#adverholic on quakenet

riCo		(AU)
Fr4ggy		(NZ)
ikez0r		(AU)
HANZ		(AU)
goober		(AU)
mahadeva	(AU)
noname-		(AU)
iceman34	(AU)
McSpud		(AU)
KAD			(AU)


Other testers :

Vengence Star
Ve*Streets	(AU)
Ve*Nogen	(AU)
Ve*DrJones	(AU)
Ve*Moley	(AU)
Ve*Hector	(AU)
Ve*laconic	(AU)


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Programs used
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- Enemy Territory and ETPro
- GtkRadient 1.4.0
- GtkRadient 1.5.0
- Adobe Photoshop CS
- Crimson Editor 3.60
- Wood Workshop 1.00.0512
- Winzip

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Change log
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sottevast_b2
- Flag can no longer be reclaimed by axis once a door has been blown.
- Changed terrain near main door. Added two bunkers. Added ladder with team door.
- Fixed CP's killed build box thingo.
- CP is now both Axis and Allied
- Fixed ladder out of river that you'd sort of get stuck on the top and fall back in :<
- Added another stair out of the water on the axis side.
- Moved Allied first spawn closer
- Improved command map

sottevast_b1
- million name changes