Somebody hate this map becuse its too long (60 min. mission time) and if the teams are unbalanced could be boring the game if the axis team cant blow the next gate.
This maptime fix could be a solution for that problem:

changes/fixes.
- the starting maptime is 25 min. and after a gate will be blow by the axis team the mission time will be extend +5min. So the total maptime wont change (25min+(7gate*5min))=60min but possible the map will be end before 60 min if the teams are unbalanced.
- respawn time 15-30sec insted of the original 20-35sec
- flags are not recaptureble by allies team

plus
- level 5 gate's construction crates are removed so allies team can't reconstruct the gate (idea by Lynxx of bunker.aaxxss.com)
- voice annunces for new/lost spawn places


credit
-thx for Mr.Fin and Firefly for the permission for using theirs sounds


I like this server & community, so i play here and you can find me here:

|>B<|Bunker #2 XP.30map
62.50.40.245:27960

Molotov

