06 may 2003  [bsh] design group.
=============================================================================
Title                   : Jedirun
Mapname			: Jedirun.bsp
Filename                : Jedirun.pk3
Author                  : [bsh]thrasher (Andrey P.)
e-mail                  : thrasher@quake.ru
URL			: http://l33tn355.narod.ru (clan page)
Description             : nice map for using air control skill !
=============================================================================

-----------------------------------------------------------------------------
* Use Information *
-----------------------------------------------------------------------------
- Unzip the contents of archive to your Quake3\baseq3 folder
- Run Quake 3 with DeFRaG mode 
- From the main menu select VQ3 DEFRAG (since v1.61). The map
  should appear somewhere on the list.
-----------------------------------------------------------------------------
* MAP INFO *
-----------------------------------------------------------------------------
GAME TYPE		: Run
RESPAWN SPOTS		: 1
DIFFICULTY LEVEL        : Medium
NEW TEXTURES            : Yes
NEW SOUNDS              : Yes
NEW MODELS	        : No
NEW SKYBOX		: Yes
MULTIPLAYER SUPPORT	: Yes
-----------------------------------------------------------------------------
* CONSTRUCTION *
-----------------------------------------------------------------------------
CONSTRUCTION TIME	: About 2 months on and off but 1 week effectively.
MAP BASE                : Based on some useful jumppad tricks.
EDITOR(S) USED          : GTKradiant 1.2.9 
OTHER UTILITIES USED    : Photoshop 6.0, Notepad, WinRAR, Curry.
KNOWN BUGS              : One bug near the "flame" - dissapearing brushes.
			  You just need the certain angle of view.
			  WTF? I dunno how could this shit happen...
			  and i also dunno how to fix it :/ but...
			  its not a big problem :p
COMPILE MACHINE         : P3 750Mhz, 128MB RAM, GeForce2 GTS/Pro 32Mb
TOTAL BRUSHES		: 672
TOTAL ENTITIES		: 55
-BSP			: 11 secs
-VIS			: 35 secs
-LIGHT -EXTRA
1)TraceGrid		: 23 secs
2)TraceLtm		: 591 secs
3)FixVertexLight	: 1 sec
4)StitchVertexLight	: 2 sec
-----------------------------------------------------------------------------
* THANKS TO *
-----------------------------------------------------------------------------
Evil Lair ---> evil8 texset ! :)
	       (http://www.planetquake.com/hfx)
Sock ---> grave skybox - great work !
	  (read grave_sky_readme.txt)
SamyniX ---> moral support/approval :)
	     (jumppads ownz! hehe)
Dolik ---> 2003 Fonts Collection CD
	   (thx also for Pitchshifter 1991-2002 CD =:])
-----------------------------------------------------------------------------
* COPYRIGHTS *
-----------------------------------------------------------------------------
 --- You may distribute this file in any electronic format (floppy disc, CD, 
internet,etc) while you include this.txt file UNMODIFIED and distribute it 
without any sort of costs.
 --- Authors may NOT change this level or use it as a base for their own
levels without my authorization.