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 Basic Information
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 ORIGINAL MAP	: SPLASHDAMAGE / ACTIVISON
 Modifier       : (F.O.G) Clan (Hungary)
 Site       	: http://fogfighters.atw.hu
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 Map Information
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 Game		: Wolfenstein: Enemy Territory
 Title		: Goldrush by FOG v2.0
 Filename	: goldrush_by_fog_200.pk3
 Version        : 2.00
 Release date	: 17/04/2010
	  

 Installation	: Place the goldrush_by_fog_200.pk3 into your etmain folder
		  Start game and choose HOST GAME and this map or start game and bring the
		  consol then type /sv_pure 0				(enter)
				   /devmap goldrush_by_fog_200		(enter)


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 TS Torch Map Model
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 Author: 	: Michel "The-Shadow-TS" Duhaime
 Email:		: The-Shadow-TS@Rogers.com
 ICQ:		: 4479835
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 Briefings

 The Axis are guarding a hoard of gold in the Tobruk Central Bank. The Allies must steal an Axis 
 Jagdpanther to blow  the bank open, steal the gold bars and drive them to safety in a Truck.

 A Nmet erk a Tobruki Kzponti Bankban riznek egy felhalmozott aranykszletet. Az Amerikai
 csapatnak el kell elktni a Nmetek tankjt, s  el kell vinni az els tank barrikdig. Ekkor mr
 van lehetsg  az aranykszlet megszerzsre, de a tank vgig mehet az eredeti tvonalon is s
 belheti a bank ajtajt. Szerezd meg az aranyrudakat s helyezd biztonsgba a Teheraut
 segtsgvel!
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 What's New :
 Rules of this map
 
 When the tank reaches the first barrier, a new spawnarea can be found in the castle. All teammates
 leave from there automatically if one of the teams pin his flag up there. The bank's safety doors
 become openable at the same time. (There are 3 doors) Through these Allies a team's members may get
 into the bank and it may be got the objectives, that is the gold crates, before the tank would
 explode the main entrance yet. An alarm signals it if are Allies within in the bank, facilitated
 with this Axis players' thing. After the tank exploded the bank's main entrance, then this sound
 signal does not work already starting. 

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 Why was there need for these changes?
 
 It is necessary to recognise it, that if there is a player who uses the heavy artillery for the form
 of the scoring on the server, can block the allies' attack certainly. Furthermore where only a
 solution exists, and both halves are aware of this, it that's right heavy to realise. Several new
 passages and two elevators were being made in the interest of the easier playing. This there was need
 for latter ones because of that, because if it would have been necessary to solve the arrival by
 stairs from one of the levels onto the other one, it much more Brush would be produced, and he
 managed to attain it so these his maximum value. The German team was in a big trouble then, when the
 allies pressed they one single Spawnarea, like this for them and a leeway was made. This alternative
 version came into existence so well. We hope for it you receive it with enthusiasm how the makers
 worked on the transformation of the orbit then.

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 This is the 2.00 version of the remake of the original Goldrush made By Splashdamage/Activision ,
 please report any bugs/Suggestions in our mailbox: fogfighters@freemail.hu

