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 Basic Information
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Author		: TF
Email address	: kermo.r@gmail.com

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 Map Information 
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Game		: Return to Castle Wolfenstein: Enemy Territory
Title		: base12_a2
Filename	: base12_a2.pk3
Version         : alpha 2
Release date	: 03/01/2005

Installation	: Place the base12_a2.pk3 to your etmain folder, select it from the menu 'host server' or
                  bring down the console and type: map base12_a2.

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 Objectives
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Allied
1.	"Destroy the base gate."
2.	"Capture the forward bunker."
3.	"Destroy the bunker main door."
4.	"Destroy the protoype rocket." 

Axis
1.	"Defend the base gate."
2.	"Defend the forward bunker."
3.	"Defend the bunker main door."
4.	"Defend the protoype rocket."

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 Changes
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Changes from fp -> a1:

- Some clipping
- Lights
- Voice announcements
- Fixed the allied objective description

Changes from a1 -> a2:

- Fixed the spawning in forward bunker problems.

Changes from a2 -> b1:

- Fixed that some axis players spawn back in the beginning.
- Added some clip and slick.
- Changed the entrance to health & ammo house.
- Changed the names of the two entrances. (Now first is 'Base gate' and second is 'Bunker Door'. Was two 'Main entrance'-s before )
- Made Axis entrance next to base gate.
- Moved axis first spawns little more back to give allies a couple of extra seconds until axis get on the wall after spawning.

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Credits: 	
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			project - for making command map more sexy :D

			Higgins for helping with the command map.
			
			Ifurita for the v2 prefab i used and help with the forward bunker.

			Loading image by Mistii.

			http://www.gamedesign-online.com	-	for answering my questions.

			http://www.splashdamage.com		-	for answering my questions.

			
						
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 Testing
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you can leave feedback and suggestions at http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=13600

or email me kermo.r@gmail.com

thanks :)